Which Izzet god is the Most Interesting to Play?

Commander Deck Help forum

Posted on Nov. 6, 2017, 2:05 p.m. by TheEDHKid

Just got a copy of both The Locust God and Keranos, God of Storms. Which do you think is more interesting and harder to get bored with?

SteelSentry says... #2

Both of these are actually pretty open, there's not much of a build around required. The Locust God is really good in a wheel/forcefeed style deck, but he really just wants you to draw cards, which every UR deck is good at. Keranos, God of Storms is just a good engine to have online. I would look at your deck and see who you would rather have easy access to, they might even be interchangeable depending on your deck.

November 6, 2017 2:49 p.m.

Chiberia says... #3

In my opinion The Locust God is much more interesting, I hate but even I want to build a deck around him

November 6, 2017 3:02 p.m.

MWorl91 says... #4

If you're super competitive, Locust God has a semi infinite combo while Keranos does not

November 6, 2017 6:32 p.m.

Steelspike says... #5

Locust God

With Niv-Mizzet, the Firemind and Intruder Alarm you can have as many insects, damage and card draw you want.

November 6, 2017 6:46 p.m.

shadow63 says... #6

I prefer keranos as a card but the locus seems like a better general

November 6, 2017 7:05 p.m.

Iamdoomitself says... #7

Keranos, God of Storms wins hands down, with a lower cmc and greater survivability he is far better to build around. I admit The Locust God is probably easier to abuse by just drawing cards he is much easier to stop. Keranos on the other hand can just wreck games with Obliterate and the like.

November 6, 2017 7:20 p.m.

Iamdoomitself says... #8

Keranos, God of Storms wins hands down, with a lower cmc and greater survivability he is far better to build around. I admit The Locust God is probably easier to abuse by just drawing cards he is much easier to stop. Keranos on the other hand can just wreck games with Obliterate and the like.

November 6, 2017 7:20 p.m.

greyninja says... #11

They both love Sensei's Divining Top let's just start with that ;D

I'm thinking if your goal is to achieve infinite mana; The Locust God is better with its dig-for-a-wincon loot ability. The fact that it comes back to hand after death makes The Locust God resilient, but works in bursts

Keranos, God of Storms can chug into the late game with a more consistent engine. He does need to be removed via sac, exile or -1/-1. Don't think I ever had to recast em a second time. You either won or you lost w him on the 'field lol

I started with Niv-Mizzet, the Firemind and that's quite linear. Curiosity, Tandem Lookout, Basilisk Collar to boardwipe during wheels, etc

Haven't played izzet in a while; but ended up trading for The Locust God plus a lot of the key parts at once. I'm focusing on the tokens mostly, not really infinite mana via Deadeye Navigator Palinchron Isochron Scepter Paradox Engine. I took apart Narset, Enlightened Master for it (also linear)

It's all fun. Just build what you think will be fun and win!

November 6, 2017 11:35 p.m. Edited.

lilgiantrobot says... #12

Every decent Locust God deck I've seen is wheel.dec. That alone makes him completely uninteresting to me.

November 7, 2017 8:30 a.m.

Depends on what you want to do with an EDH list since both commanders are inherently in the middle of the pack in terms of competitiveness (not having a black color identity will do that to a commander). Both can run multiple infinite combos if you're into that sort of thing, but Keranos, God of Storms is typically on a Blue Moon stax plan and The Locust God is usually just awkward High Tide (in a competitive environment at least).

Aside: I've seen many people bitch about tlg_wheel.dec, which, while it lets you use your commander and create a metric tonne of bugs, is just not that good if you're looking to be a competitive list. I feel like the bitching is entirely un-necessary and unwarranted.

November 15, 2017 5:31 p.m.

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