Need to cut 7 cards
Commander Deck Help forum
Posted on Nov. 17, 2018, 2:36 p.m. by SMASHER101
7 too many cards, which ones should go?
SMASHER101 says... #3
Martyr's Cause is very necessary to not die to dragons and xenagoses and kaalia's. Diviner's wand is an attept to play 2 thrasioses. you're probably right about Spawning Pit and Serra Ascendant though. What would I use for card advantage instead of armasaur. I've played with Luminarch Ascension a lot and it definitely blocks more damage than it causes in my playgroup, people usually target me anyway so there isn't much of a downside.
ninjaclevs13 says... #2
Luminarch Ascension- Seems rather out of place, and in my experience, draws a lot of early hate.
Martyr's Cause- I do see a small token subtheme, but unless your meta calls for it, I don't see this justifying a slot.
Diviner's Wand- There are probably enough wizards to trigger it, but I still don't see it as efficient enough.
Serra Ascendant- It does seem good on turn one (even then it draws an incredible amount of hate), but past that and you're likely going to be below 30 and it is just a horrendous topdeck.
Spawning Pit- Are you going for a token theme? Even if so, I still am iffy on this one
Runic Armasaur- If you were in mono green I could see this, but you do have blue, and shouldn't struggle for card advantage.
For the last one, I would consider cutting one or even a couple of the Wild Growth-like cards. I get they're good in Derevi, but I also think you might have too many.
Cards to consider:
November 17, 2018 10:07 p.m.