Muldrotha Cycle graveyard?

Commander Deck Help forum

Posted on June 23, 2018, 3:03 a.m. by Horthoren

So... I am working on yet another deck, this time, Muldrotha, the Gravetide. She says you can play cards from your graveyard. I feel as though this is something simple, but at the same time, it would be really fun to be able to cycle a card, then cycle it again while it's in the graveyard.

greyninja says... #2

You can play them from the graveyard; not use their cycling ability sorry

Muldrotha looks fun, do it up!

June 23, 2018 9:01 a.m.

Gidgetimer says... #3

As greyninja said, you may cast cards from your graveyard with Muldrotha not activate abilities that only function from hand. You can however cast them for alternative casting costs, such as evoking Mulldrifter or Shriekmaw on each of your turns. Or sacrificing a creature to pay for an emerge cost.

June 23, 2018 1:32 p.m.

GhostChieftain says... #4

Cycling to the graveyard and then casting regular from the yard is still a viable and interesting option though

June 23, 2018 6:54 p.m.

DerektheRed says... #5

besides evoke, check out cards with flashback-type effects that are better when cast from the graveyard (e.g. the 'increasing' cycle - Increasing Ambition, Increasing Savagery, etc. Those say 'when cast from the graveyard' meaning you can get their double effects every time)

June 26, 2018 4:16 a.m.

Boza says... #6

Note that you can cycle + cast with muldrotha permanents only. So something like Beneath the Sands is a non-bo with Muldrotha, but something like Desert Cerodon is.

June 26, 2018 4:46 a.m.

Gidgetimer says... #7

I am interested in what permanents have an increased effect from the graveyard in Muldrotha’s colors. The “increasing” cycle are sorceries so they don’t work.

June 26, 2018 7:07 p.m.

DerektheRed says... #8

ah, yeah - for some reason I keep doing that...

Wishful thinking, clearly.

June 27, 2018 7:16 p.m.

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