Mizzix non-infinite win cons?

Commander Deck Help forum

Posted on Nov. 7, 2017, 8:58 p.m. by AwesomeOctopus

I have a mizzix deck and I've built it so it generally doesn't have a problem holding off opponents threats with counterspells and bounce that I could get a win con out, but I usually get to a point where I have about 6 counters and could go infinite if I built the deck like that, except that I dislike infinite combos especially really cheap stuff like Firemind's Foresight to fetch Reset + Reiterate + Lightning Bolt. I'd be willing to consider combos that are difficult to set up as that makes them challenging, but what are good non-infinite win cons for mizzix for when I have that tutor and 5 or 6 counters?

podracer1994 says... #3

I like Comet Storm with Increasing Vengeance. I normally can kill off the whole table once I have those. To tutor it up with Firemind's Foresight I typically get Mystical Tutor, Increasing Vengeance, and Cancel. I then use my Mystical Tutor to get Comet Storm right before I need it. Protects the combo a bit.

November 8, 2017 6:33 a.m. Edited.

AwesomeOctopus says... #4

That sounds pretty good! I actually have all those pieces in the deck already. maybe i run Quiet Speculation to fetch Increasing Vengeance + Devil's Play + Mystic Retrieval into the yard then mystic retrieval flashed back to return the devil's play or just play it from the yard and copy it twice with the Increasing Vengeance

November 9, 2017 12:47 p.m.

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