Help with a stupid combo deck idea
Posted on Aug. 13, 2018, 11:08 p.m. by JoeNathan37
So recently I had the idea to make a commander deck based around cards that force you to lose the game (like Glorious End) as a joke. When I actually started putting the deck together, though, the beginnings of a theoretically decent combo deck started to appear. Usually I am definitely not a combo player but this seems stupid and fun enough that I want to give it a shot.
The primary way the deck wins is by having Hive Mind out and cast a "you lose the game" card to force my opponents to lose. There are a couple other janky things I can do (such as a super convoluted Pact of the Titan + Isochron Scepter + Harmless Offering + Mindslaver combo) to win but that's primarily it.
I'm looking for more card ideas and general help with building this deck. I haven't been able to find more Hive Mind type effects out there but if I'm missing any I would very much like to have them in here.
Here's the deck:
Commander / EDH*
4 COMMENTS | 36 VIEWS
Ok so first of all, this is just about the best deck idea of all time. I love the type of thing that just comes out of nowhere, from no board state, with some jank like this. The best way to do this, imho, would be to do a Zedruu build. First of all, Zedruu is the classic jank commander. When you see him, you know the best game of all time will ensue. Secondly,the only other Hive Mind-like effect I can think of is Perplexing Chimera. The thing is, that's a may ability, so you'll have to combo it with Mindslaver to have someone lose. Since it's Zedruu, what I'd do is a quick Scryfall search for permanents that say "you lose." Transcendence is a good example- and on top of that, it combos with Zedruu if your life total is under 20- just give it to someone whose life total is 20 or more and they lose. On top of that, Jeskai has a lot of consistency for your combo- Zedruu draws, blue and white tutor, red gives your opponents Goldnight Castigator. I would recommend artifacts that give symmetrical card draw, like Otherworldly Atlas, Temple Bell, or Howling Mine, so you can give them to your opponents and get the draw off of both Zedruu and the artifact itself. You could also run artifact synergy, like Goblin Welder or Fabricate, which would make your artifact draw better and also improve what I suspect will be the high number of Mindslaver combos you have. Good luck and tell me how it goes!