Final Deck Input

Commander Deck Help forum

Posted on Dec. 3, 2017, 10:39 p.m. by Flagellum

Trying to determine my final deck as my meta seems to have disbanded. Problem is I have several projects going that aren't finished which will end up being melted for this last one. Trying to do something different from my other decks for a little variety but if they rely on the same strategy then that's okay. Budget should be kept around $15 per card max since this is my last hooray so to speak. However, I do own most of the staples so any suggestion will be considered. Here are the decks I currently run:

Decks I Currently Run

Purphoros, God of the Forge: my main man. Token spam and by far my favorite deck.

Karametra, God of Harvests: big stompies and land ramp.

Rafiq of the Many: enchantress voltron. Though even an enchantress can be suited up and work just as well should Rafiq keep eating removal.

Karlov of the Ghost Council: extort/lifegain with a touch of voltron and combo.

The Gitrog Monster: dredge/Dakmor Salvage combo deck. Very dependable and its a frog.

Breya, Etherium Shaper: my most competitive (aside from Gitrog and Purph) combo artifact deck

Edric, Spymaster of Trest: 1 drop evasive goodness

Brago, King Eternal: I've ran him very hardcore stax. While effective no one wanted to play against him so I've since lessened the stax effects.

Decks I'm Considering/Have Partly Built

Doran, the Siege Tower: big butts matter. Lots of Meekstone effects or power based wraths. What I have built seems inconsistent probably in part to vanilla critters with high toughness. That's great if Doran is out but otherwise not so great. I Don't want to go voltron bc I have Rafiq and Karlov nor do I want a good stuff build as that gets rather pricey.

Seton, Krosan Protector: ramp with big stomp finishers. What I have built seems consistent but you may have to dig to find a win con. Stax effects through Hall of Gemstone/Ritual of Subdual. Only concern is it is similar to Karametra aside from using creature ramp as opposed to land ramp. However, the synergy is pretty impressive and can lead to explosive plays.

Talrand, Sky Summoner: lots of bounce but entirely commander dependent. Could go Polymorph tucking a drake with use of Proteus Staff to whip out bombs. No real fast win con though. I've built this before and it was hilarious but it ended up getting pieced apart for other decks.

Or any other ideas anyone else has. The above 3 decks are mostly built already just needs finishing.

enpc says... #2

Personally I have found Tymna the Weaver + Tana, the Bloodsower to be one ofthe most flexible commander decks as far as viable strategies. There is the 4C stax combo that a lot of people run in competitive circles, however you can tokens, voltron or even combo.

If you're not as focused on card advantage, Ravos, Soultender will provide a bit more resilience. The nice thing about the deck is that you can devote a few spaces to each of he strategies and they actually pull together pretty well.

December 3, 2017 11:16 p.m.

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