Does This Have Potential
Posted on May 3, 2018, 8:54 p.m. by ersatz_olorin
I was thinking about making a combo deck revolving around
If you pulled it off late game, it could wipe out a significant number of lands for good, then let you recover over the course of a few turns, while everyone else is left out to dry.
Maybe include cards like Smokestack to really seal the deal.
What do you think, does it have potential, or is it just a pipe dream
SO the thing about commander is that you really can't base a deck on just one combo. Now yes you can do that combo but maybe also add some tutors in there for that combo but also maybe build the rest of the deck around exiling/discarding? IDK about what you would build the whole deck around but like I said yes you can technically build a deck around that combo but you need to make the rest of the deck based on what you want to do with that combo that way you have a theme.
May 3, 2018 9:03 p.m.
That makes sense, there are several ways I could go with this.
If I wanted to be cute I could take advantage of Landfall triggers from two lands re-entering the battlefield every turn, if I did that I would have to include some land sacrifice like Aggressive Mining (this particular card would add a color but you get the idea). Arcane Spyglass would interact with Power Conduit, so that may be a possibility. Aura Fracture would make sure no one was taking advantage of enchantments but me. This could also combo with Glacial Chasm, saccing it every turn then bringing it and another land back from the yard, so you never have to pay the life. Lots of fun options there.
The Gitrog Monster would provide some value, but that's also adding a color.
There's synergy with cards like Constant Mists as well.
btw griffstick this is just an idea that occured to me that I thought might interest some people, I hate land destruction and would probably throttle myself before the other people at the table could get to me :)
May 3, 2018 9:29 p.m.
If you want to you can just make a full on discard deck with Anafenza, the Foremost.
May 3, 2018 10:04 p.m.
May 3, 2018 10:37 p.m. Edited.
I don't know about that. I think just going Armageddon + Splendid Reclamation is probably better, especially since it gives you redundancy of both combo pieces (Ravages of War, Catastrophe, etc and The Mending of Dominaria, World Shaper, etc). Either way, prepare to be hated.
May 3, 2018 10:37 p.m.
That's a good point RazortoothMtg, it definitely is easier to assemble. The fact that it sits on board does get you more value over time I believe. Maybe I'm just thinking too much from a 1v1 perspective (not considering how much more disruption will be present) but this combo would eventually create more ETB triggers if going the landfall route. It also allows the Glacial Chasm synergy. And if you're opponents are getting out of hand again, you can always drop something like Vampire Hexmage (or Hex Parasite as mentioned above) and you can just wipe the board again. A lot of your cards would be good for stalling to set up the final combo.
TLDR: The initial combo I believe offers more synergistic potential since it's staying on the board.
lilgiantrobot Hex Parasite is a great option, but the reason I chose Leyline of the Void in particular is b/c it only effects the opponent. Thus the player can take advantage of II part of Fall of the Thran but the opponent cannot (also why I ruled out Rest in Peace. Hex Parasite is a lot better than Power Conduit tho because you can choose to bring it back to zero, destroying all the lands again.
Although thinking about it, is it better to try and do all this cute stuff with bringing back my own lands, or is just wiping the board repeatedly better? If you went that route you'd need all the mana rocks of course.
May 3, 2018 11:06 p.m.
Side Note, this combo is also Modern legal.
It'd be hilarious to see Saffron Olive do something like this to people.
Maybe that's just me.
May 3, 2018 11:09 p.m.
At the end of the day a deck that's runnign an MLD strategy will probably want green for all the land recursion it offers, meaning that you're at least running 3 colours. You could using something like Anafenza, the Foremost or Karador, Ghost Chieftain which wouldn't be bad, but generally golgari or selesnya are easier than abzan.
The other thing is, including cards like Power Conduit means you want to make sure that ouutside of that particular combo, they're not just dead draws.
in modern, MLD will generally be played as either gruul or jund, since you want to run stuff like Fulminator Mage over white which has limited land hate options in modern. That or Grixis, where your line is something like Fulminator Mage, Kolaghan's Command, Fulminator Mage, Snapcaster Mage, Kolaghan's Command, Fulminator Mage.
May 3, 2018 11:38 p.m.
Of course it would be pure jank in modern. The cost of each of these cards is way too high individually.
Of course Nev's Disk and Darksteel are better, that is a fairly well established combo. I wanted to see if anything could be done with the jank that popped into my head, and I've gotten pretty good results back. It will never be a cEDH combo but it will be funny if it happens (for you at least).
May 3, 2018 11:48 p.m.
ersatz_olorin: That's understandable. One thing I have learned about MLD is that as a strategy you either fully commit to or don't do at all.
I think Anafenza, the Foremost could work well. You have tutor access to black as well as a suppliment of mana dorks so that you can also use Rest in Peace if you don't care about your lands. Academy Rector will let you dump Fall of the Thran into play just before your turn (albeit not with RIP) and as you mentioned, the Power Conduit helps buff your creatures.
May 3, 2018 11:58 p.m.
wow I did not know Academy Rector existed, that card is sweet! So many janky combos can be made from that (involving Isochron Scepter, Paradox Engine, and Pull from Eternity) but that's a whole different thing. With the addition of Green, a whole new door is opened: Enchantress!. This could be made into an enchantment based control deck that tries to make sure that opponents can't do anything profitable with the mana that they do have. Cut the +1/+1 schtick and replace it with cards like The Abyss and Root Maze, and Sterling Grove. Is there a way to make Enchantments indestructible? I'm guessing not since Pernicious Deed would have a new best friend.
Support that with Enchantress cards and you're in business.
May 4, 2018 12:24 a.m.
I think that you could build it with some solid enchantments without tryingto go down the full enchantress road and that that would yield better results.
As for your question though, there's nothering that makes permanents indestructible on an enchantment (that I could quickly find at least) however Heroic Intervention + Pernicious Deed or even Fall of the Thran is funny. Especially since you can put Heroic Intervention on Isochron Scepter.
May 4, 2018 1:03 a.m.
Just build the deck around boardwipes and mass recursion. Things like Open the Vaults, Living Death, Patriarch's Bidding. You could throw in land animation like Living Plane, Nature's Revolt, Natural Affinity. The Gitrog Monster seems obvious for card draw. World Shaper is another good way to bring your stuff back. Amulet of Vigor makes those lands untapped. Mirrorpool could have combo potential. If you have enough Plains, Emeria Shepherd can also recur other stuff when your lands are returned. Mindslicer is also good for mass discard.