Cutting Cards (Silas and Sidar)

Commander Deck Help forum

Posted on Aug. 6, 2018, 12:28 a.m. by ToolmasterOfBrainerd


Heavy Metal Bears

Commander / EDH* ToolmasterOfBrainerd

SCORE: 7 | 19 COMMENTS | 1547 VIEWS | IN 2 FOLDERS


Cutting cards from an EDH deck is so bloody difficult. Right now I'm at 102. But I'd also like to fit a Thalia, Heretic Cathar into the list, which means I'm trying to find 3 cards to cut. Any ideas on what to cut from the deck?

I'm also swapping Gilded Lotus for Wild Growth when I can get my hands on one, so keep that in mind.

I'm also open to general suggestions. Thanks!

joecool1299 says... #2

I mean really I would cut Storm Crow but obviously if you're running that you don't care how good it is.

This doesn't really seem like a Future Sight deck, Triple blue and low to the ground with few real pure card advantage engines means I don't think you need it.

Skyshroud Claim seems like an odd choice. I understand the mana dorks but then you have this expensive ramp spell when your average cmc is low. If you feel you need more ramp, Farseek or Sakura-Tribe Elder.

Etherium Sculptor is odd. I don't think you have enough cards that care. You might get like 2 mana off this over the course of the game. I don't think that does enough.

Yuriko, the Tiger's Shadow seems decent in this deck even with no other ninjas. Spawnwrithe seems too cute.

I feel you have a bigger issue though. Silas Renn, Seeker Adept doesn't really fit in this deck. If you just want the colors, you should cut the spellbombs and such and keep the bare best like the swords and the Strix. If you want the effect, you should run more payoffs, and artifacts you wanna sacrifice and stuff like Glissa, the Traitor to reward you. And as a contrast, you should slow your deck down a smidge to accommodate the grindy game plan.

The way it is now, sometimes you're gonna draw the wrong half of your deck and the artifacts are just going to be cards that do almost nothing when you could be playing cards that jell with your game plan of go wide tempo hate bears.

Finally Gavony Township. That is all.

August 7, 2018 12:30 a.m.

The storm crow is signed. No cutting that beauty.

The game plan of this deck is to put enough on the table to force a boardwipe, but still be able to rebuild after the boardwipe. And the next boardwipe.

Future Sight isn't so hard to cast. The deck is Bant with a little bit of black. And it's very good card advantage. I don't know what would be better card advantage. It rebuilds after the boardwipe real good. But it is dead in the early game.

Farseek or Sakura Tribe Elder are both net -2 mana for the turn to gain mana the next turn. Skyshroud Claim is also net -2 mana for the turn to gain mana the next turn. Except that it ramps for more. I had Cultivate in its place but the basic lands just weren't cutting it. I'd rather be finding duals.

I thought Spawnwrithe was too cute as well, and then I tried it on a friend's insistence and it took over a few games in short order.

Etherium Sculptor could go. It's definitely worked very well a few times when I've done stuff like Stoneforge Mystic into Blade of Selves. But in general it feels bad once the boardwipe hits. Mentor of the Meek has also been under-performing, to my surprise. It draws cards, but it's expensive to do so. Same with Lifecrafter's Bestiary. I find I skip the card draw option about half the time.

As for Yuriko, there are a lot of creatures which draw me a card when they hit a player. I don't like any of them. They durdle so hard.

You're assessment of Silas Renn is spot-on. I think I want the effect. I tried running more payoff, but I think it was the wrong kind of cards. Stuff like Burnished Hart is super slow and not worth the trouble. Same for other artifact creatures like Filigree Familiar. Maybe I should put Shardless Agent in the deck, but the 3-drop spot is super tight as-is, which is why I excluded it in the first place.

What are good payoff cards for Silas Renn. I found Dispeller's Capsule to be way too costly for the effect. I tried Chromatic Sphere, but I realized I was putting way too much effort into drawing 1 card. If I try to make stuff like Scrap Trawler or Krark-Clan Ironworks work then I need to add way too many artifacts, which dilutes the hatebears too much. The other spellbombs seem borderline unplayable.

Thank you for your comment. It's given me a lot to think about.

August 7, 2018 2:18 a.m.

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