Zombie Horde
Standard
SCORE: 3 | 13 COMMENTS | 2475 VIEWS
Fast Zombies —Aug. 12, 2012
This deck has seen a lot of change, but I'm pretty happy with it now. It still has weak points - any kind of graveyard lockdown, flying, or protection will just shut me down - but it is a lot of fun to play. Early play usually revolves around one-drops and getting Gravecrawlers back onto the battlefield. Then the lords and Geralf's Messengers start coming in. Then the Clones, which I usually use on the Messengers but have found a great deal of other utility for them, like cloning Diregraf Captain. But Undying Clones are really, really useful. Late game, in comes Mikaeus, the Unhallowed and Grimgrin, Corpse-Born. Most games, I survive long enough to get Rooftop Storm out which is just amazing with Grimgrin and Gravecrawlers. And of course, if there is even one Diregraf Captain out, this is an instant win combo. Really, really fun to play.
Thanks for the suggestions, thorton! I had considered both of those at an earlier time but ruled them out; Sheoldred because I really wanted to use Call to the Grave and Lashwrithe because I just didn't have room. I think you're right about Sheoldred, and while it would be nice to have Lashwrithes in, I'm not sure that anything in particular would be worth taking out. But definitely worth another look. Thanks again!
thorton says... #1
consider adding Sheoldred, Whispering One -- improves board position every turn and combos nicely with Skinrender, Grave Titan, Geralf's Messenger and Grimgrin, Corpse-Born
also throwing in a couple Lashwrithe couldn't hurt
February 5, 2012 1:25 a.m.