Zombie Horde

Standard Drac07

SCORE: 3 | 13 COMMENTS | 2475 VIEWS


Fast Zombies —Aug. 12, 2012

This deck has seen a lot of change, but I'm pretty happy with it now. It still has weak points - any kind of graveyard lockdown, flying, or protection will just shut me down - but it is a lot of fun to play. Early play usually revolves around one-drops and getting Gravecrawlers back onto the battlefield. Then the lords and Geralf's Messengers start coming in. Then the Clones, which I usually use on the Messengers but have found a great deal of other utility for them, like cloning Diregraf Captain. But Undying Clones are really, really useful. Late game, in comes Mikaeus, the Unhallowed and Grimgrin, Corpse-Born. Most games, I survive long enough to get Rooftop Storm out which is just amazing with Grimgrin and Gravecrawlers. And of course, if there is even one Diregraf Captain out, this is an instant win combo. Really, really fun to play.

thorton says... #1

consider adding Sheoldred, Whispering OneMTG Card: Sheoldred, Whispering One -- improves board position every turn and combos nicely with SkinrenderMTG Card: Skinrender, Grave TitanMTG Card: Grave Titan, Geralf's MessengerMTG Card: Geralf's Messenger and Grimgrin, Corpse-BornMTG Card: Grimgrin, Corpse-Born

also throwing in a couple LashwritheMTG Card: Lashwrithe couldn't hurt

February 5, 2012 1:25 a.m.

Drac07 says... #2

Thanks for the suggestions, thorton! I had considered both of those at an earlier time but ruled them out; Sheoldred because I really wanted to use Call to the GraveMTG Card: Call to the Grave and LashwritheMTG Card: Lashwrithe because I just didn't have room. I think you're right about Sheoldred, and while it would be nice to have LashwritheMTG Card: Lashwrithes in, I'm not sure that anything in particular would be worth taking out. But definitely worth another look. Thanks again!

February 6, 2012 6:59 p.m.