Comments View Archive
Thanks for your feedback, Epochalyptik!
Yeah... repeated playtesting is really proving you right. It's such a shame, because I look at all these cards and see how well they would work together, if not for their mana costs. Weirdly, all the "cooler" zombie cards seem to be four-drops, as reflected in my mana curve.
I do have every intention of running four Cemetery Reaper ; the reason there are three right now is that's the number I have. :P
If I drop the Tutors, the Grimoires and Army, that would open me up to put in some more Endless Ranks and card:Ghoulcaller's Chant which I think compliment the theme of the deck while adding a lot of utility. If I'm going to drop the Grimoires, I might as well get rid of Zombie Infestation too. And, as suggested above, I think the acquisition of Heartless Summoning would do wonders to speed things up. I just don't have any yet.
Is there any standard-legal, mono-black mana ramp? I've been thinking about splashing in some green for that purpose but it feels like it would undermine the deck more than it would help.
January 1, 2012 4:31 p.m.
also throwing in a couple Lashwrithe couldn't hurt
February 5, 2012 1:25 a.m.
Thanks for the suggestions, thorton! I had considered both of those at an earlier time but ruled them out; Sheoldred because I really wanted to use Call to the Grave and Lashwrithe because I just didn't have room. I think you're right about Sheoldred, and while it would be nice to have Lashwrithes in, I'm not sure that anything in particular would be worth taking out. But definitely worth another look. Thanks again!
February 6, 2012 6:59 p.m.
I have a few ideas for you:
Highborn Ghoul really needs to be in this deck.
card:Geralf's Messenger might be tricky to play turn 3 in a dual colour deck.
I think you need to focus on whether this is a slow or fast deck. And try and shape your mana curve so that you get more consistent games.
From the looks of things it seems you would rather play a slower midrange control style to get out the lords.
If you want to use Rooftop Storm , I'd suggest cards like card:Altar's Reap, great synergy with Gravecrawler for early game, keeping your hand full of zombies which you drop when Rooftop Storm is out. Havengul Lich could then to reanimate your graveyard for cheap with Rooftop Storm .
Just a few ideas. Hope they helped!
My Zombie deck: deck:run-of-the-mill-zombies
August 16, 2012 4:54 a.m.
Thanks Ixios! I like your ideas quite a lot, actually. And I have a few spots opening up as the Scars and M12 blocks rotate out. My major problem - at least in my local meta - has always been speed. And my personal problem has always been focus. :P
I haven't had a problem getting turn-three Messengers, honestly. Adding the dual lands has made a world of difference. But I think your assessment that I'm looking for a midrange style is accurate. I want to be able to hit the ground running in the early game, but still have some powerful tactics in mid- and late-game stages. Is that too ambitious? Haha.
I love the suggestion of card:Altar's Reap. I should really go back through my commons and find stuff like that.
So how about: -2 Cemetery Reaper , -2 Go for the Throat , -2 Doom Blade , -1 Hunted Ghoul // +2 Highborn Ghoul , +3 card:Altar's Reap, +2 Havengul Lich . I feel like I should replace the lost spot removal with Murder , but the deck has been performing so well and I'd hate to bog it down. Though the addition of the Lich with Mikaeus and Grimgrin already in might be too much as it is...
Thanks again! I really like your deck and am heading over to comment there now. :)
August 16, 2012 1:34 p.m.
If your playing with a lot of fast decks, I'd suggest adding some mass removal like Mutilate or Killing Wave . It'll clear the board for your mid/late game, and any zombie you lose can be just reanimated!
If you wanted to go down the fast route with this deck. I'd remove all the big mana cost cards, make the zombie lords the focus with some removal cards for control.