Sideboard


Variant of WR Hasty Humans, uses Cartouche of Zeal and Trial of Zeal for more reach at mid-late game.

Sideboard plans

They can survive early game with efficient removal, so you want to go for midrange plan, with threats that can compete with theirs, and take out smaller threats (specially the 1 thougness guys, that are bad against Walking Ballista):

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Also you can add Destructive Tampering , in case yout oponent plays Ishkanah, Grafwidow , or you can add Dusk / Dawn against Jund/BG decks that go bigger than you, cutting Trial of Zeal .

You want to be the aggresor, but if you are on the draw, they can stabilize the board and survive firsts waves of attacks, so you use midrange plan for Mardu and this extra changes:

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Out:

If you go first, then the you leave the deck in aggro mode, and only add some cards for respond to Aetherworks Marvel, and extra removal for their unfair threats:

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Out:

They can go wider than you, so you want to time correctly your attacks... (pending)

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Date added 6 years
Last updated 6 years
Exclude colors UBG
Legality

This deck is not Standard legal.

Rarity (main - side)

2 - 4 Mythic Rares

27 - 5 Rares

14 - 2 Uncommons

7 - 2 Commons

Cards 60
Avg. CMC 2.16
Tokens Clue, Emblem Gideon, Ally of Zendikar, Human 1/1 R, Human Cleric 1/1 BW, Knight Ally 2/2 W
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