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Zada's Infinite Combo (standard)

Modern* Aggro Combo Infinite Combo RW (Boros) Tokens

razelfark


Sideboard

Instant (4)

Enchantment (3)

Creature (3)


Maybeboard

Instant (1)


As many of you know Zada, Hedron Grinder has a very scary function. What I propose to do with Zada is a game of chance since its a 4 card combo (at least 4 cards). The combo relies on needing at least 1 lifelinker (Seeker of the Way), Zada himself, Something to make your creatures indestructible (targeting Zada with Valorous Stance), and finally Arcbond.

How this combo works is that Arcbond will make it so that any damage any of your creatures take, after targeting Zada, will cause that creature to its damage to all creatures on the board and players. So when you attack or defend with this combo and a creature takes at least 1 damage, it will then cause that creature to do that damage to everything, and that causes your other creatures to take damage and then do the same.

The problem with this combo is two things:

1: if you do not give your creatures indestructible you will board wipe yourself.

2: without a lifelinker on board you might kill yourself.

This combo in an optimal hand can happen at turn five:

Turn 2: Seeker of the Way or other 2 drop lifelinker

Turn 4: Zada, Hedron Grinder

Turn 5: attack, they will likely block fearing other cards that are used to be spread by Zada. Cast Arcbond and Valorous Stance on Zada.

This only works turn 5 if they have a defender that does damage and block you. Other wise you will have to try and block and use the combo or wait for them to use a burn spell.

This deck outside this combo works similar to other red/white rush decks but with more lifelinkers to help increase the odds on using the combo and not dieing. Plus when your in a tight spot using arcbond on a lifelinker will help give you a boost to your hp and wipe field vs other aggro decks.

Sideboard is to side in for faster rush an different rush spells based on what you are fighting.

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Updates Add

Zada takes first place Going undefeated (3/0). While I did say I was going to take a break from this deck to test out another... I found the other deck was going to be less then popular for those who had to play vs it. so I am back to Zada for this week. With this week being the release of the set most people were interested in drafting over playing standard at the shop I go to so there wasn't as many people as normal. There were a fair number of strong contenders from the regulars, so I am going to count this still. The match ups went as follows.

Game 1: R/W/B Allies (2/0)

Round 1: Win because my opponent got mana screwed after mulling twice

Round 2: Win, bit of back and forth because of lifelinkers on both side but coming out on top because Gideon overwhelming them.

Bonus round: played another game with him because we wanted to see what it could do if he wasn't mana hosed. Victory due to arcbond shutting down his field.

Game 2: Devoid U/R 2/0

Round 1: Victory because zada hit field and he had no answer

Round 2: Victory, sided in pile driver and outbursts which saw play and kept him from using some of his blue control.

Game 3: R/G Ramp Ulamog 2/1

Round 1: Loss, Mulligan twice and could not draw a creature spell for 4 turns. Would have won game by arcbonding a token that ulamog would run into but Dragonlord Atarka shot down my creatures for the loss.

Side in all the goblin spells

round 2: win, 1 Swiftspear, 1 titan strength and 2 hordeling outbursts killed him in 5 turns

round 3: Win, 2 early swiftspears plus dragon slayer managed leathal in 7 turns because he played some large creatures quickly that got in way (no ulamog).

The deck failed at achieving infinite... but could have performed it against the devoid deck but had lethal on him by simply using arcbond. The deck is still performing up to expectations and am thinking as what to try and test in the deck from new cards. Have some ideas but not sure what to pull out if I were to include them. I will likely play this deck again in 2 weeks as I will not be able to play next week due to an event I will be attending called Global Game Jam.

If you have any questions I will be happy to answer to the best of my abilities.

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Date added 8 years
Last updated 7 years
Legality

This deck is Modern legal.

Rarity (main - side)

2 - 0 Mythic Rares

17 - 3 Rares

12 - 3 Uncommons

11 - 9 Commons

Cards 60
Avg. CMC 2.08
Tokens Emblem Gideon, Ally of Zendikar, Goblin 1/1 R, Knight Ally 2/2 W, Morph 2/2 C, Warrior 1/1 W
Folders Standard Deck Ideas, black white
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