Sideboard


The deck was op in standard of the past. Traverse the Ulvenwald- A land drop in the early game and a threat in the later game. Core piece of the deck to give consistency

Grim Flayer- Unanswered, this card can win the game on its own

Heliod, Sun-Crowned- Enchantment for the graveyard until bought back by Grapple with the Past but combo piece, as making Walking Ballista lifelink will generate a counter each time Walking Ballista pings to give infinite damage

Walking Ballista- A mana sink that can also enable delirium as well as ping off any small creatures. Win-con with Heliod, Sun-Crowned.

Siege Rhino- Very good against aggro.

Vivien, Monsters' Advocate- Great top end to close out the game or to find Heliod, Sun-Crowned if you have Walking Ballista in hand

Fatal Push, Abrupt Decay- Solid removal.

Murderous Rider- Unconditional removal spell that can also be tutored with traverse late game

Thoughtseize- Great card

Courser of Kruphix- Great against aggro, works as enchantment for delirium and synergistic with Vivien, Monsters' Advocate

Grapple with the Past- Key to obtain delirium as well as gets threats back late game

Tireless Tracker- For the grind

Kalitas, Traitor of Ghet, Scavenging Ooze- toolbox card against aggro. Especially good against recursive creature threats

Suggestions

Updates Add

Comments

Attention! Complete Comment Tutorial! This annoying message will go away once you do!

Hi! Please consider becoming a supporter of TappedOut for $3/mo. Thanks!


Important! Formatting tipsComment Tutorialmarkdown syntax

Please login to comment

Date added 7 years
Last updated 3 years
Exclude colors UR
Splash colors WBG
Legality

This deck is not Pioneer legal.

Rarity (main - side)

11 - 2 Mythic Rares

38 - 10 Rares

3 - 0 Uncommons

3 - 2 Commons

Cards 60
Avg. CMC 2.16
Tokens Beast 3/3 G, Clue, Spider 1/2 G, Zombie 2/2 B
Folders Fronteir, Frontier, Frontier, Abzan Midrange, 6. Frontier
Votes
Ignored suggestions
Shared with
Views