pie chart

You Win Enchants With Proliferate

Commander / EDH



Looking for any updates and suggestions.

Using a five color deck with many proliferate triggers, and few of the auto win condition cards that can proc off the proliferate triggers. Sisay is currently at the helm to operate as tutor for some of the key components of the deck, that can potentially snowball.

I had previously ran a few other win condition triggers that are in the maybe board. Found those were too circumstantial to trigger, and instead added in a couple of guild removal spells, that Niv could potentially find.

Even when Niv whiffs he can help cycle cards. Also there is potential for high card draw and combo shenanigans.

I don’t have Atraxa, Praetors' Voice or Doubling Season in the deck simply because of the monetary cost for both those cards right now.

Also not running infect at the moment, mainly because I want to try out these other ideas, in a more casual deck.

Sharktocrab with proliferate triggers has seen some serious board control use.

Deck Cycling: Vanish into Memory on an opponent's creature, a small creature that has been buffed with counters, or a hydra helps draw into cards to refill the hand, or get to needed cards.

Flicker effects with Cloudshift , Ghostly Flicker , and Justicar's Portal on Niv-Mizzet Reborn can quickly cycle through the deck if need be.

Fun Combos: Same Flicker effects Cloudshift , Ghostly Flicker , and Justiciar's Portal on Bloom Hulk , Huatli's Raptor get's some extra proliferate in.

Simic Ascendency or Azor's Elocutors with Corpsejack Menace and Kalonian Hydra or Primordial Hydra can accelerate very quickly. Darksteel Reactor adds an interesting game clock, that a lot people can quickly lose track of.


Updates Add

Trying a move to have Sisay, Weatherlight Captain as the commander, and moving Niv-Mizzet Reborn into the deck. This way Sisay can fetch important cards like Zur the Enchanter, Niv-Mizzet Reborn, and any of the planeswalkers. And zur can fetch one of the many win condition enchantments or accelerating enchantments.

I've removed some flicker effects, replacing them with signets to help with fixing and accelerating. Additionally, Soulherder has replaced the flicker effects. Outside of Vanish into Memory, and Wanderer's Strike.

Additionally, I've replaced Mowu, Loyal Companion with Good-Fortune Unicorn. While Mowu is legendary, I have numerous other legendaries with green in them, and mowu only enabled himself, while the unicorn enabled a lot of other cards.

Lastly added in a Hall of Heliod's Generosity for enchantment recursion. Sorin, Vengeful Bloodlord for creature recursion. Both of which are fetchable by Sisay if need be.

Blackblade Reforged and Hero's Blade were added for potential quick Sisay buffs, while I also wait to get a Sword of the Animist and a Hedana's climb. Hoping for Hedana's climb to be a quick counter accelerator for various creatures, that becomes mana fixing, or aid in turning Sisay into a quick voltron.


Date added 1 year
Last updated 1 year

This deck is Commander / EDH legal.

Rarity (main - side)

6 - 0 Mythic Rares

42 - 0 Rares

28 - 0 Uncommons

8 - 0 Commons

Cards 100
Avg. CMC 3.22
Tokens Nissa, 0/0 Zombie Army, None Treasure, 1/1 Citizen
Folders Uncategorized
Ignored suggestions
Shared with