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The focus of this deck is to get as much value out of Yidris and multiple cascades as possible. Unlike many of the other decks I've seen online, I've elected to focus more on an aggro approach rather than a Storm approach and only time will tell if this was a wise move.

Since it's initial inception the deck has actually evolved and changed a fair bit. While it's still being fleshed out, the deck is moving in a direction I feel better about and has a smoother and more consistent focus.

As I had previously mentioned, the main theme of the deck is multiple cascades via combat. To achieve this, I've incorporated the following:

Aggravated Assault
Combat Celebrant
Hellkite Charger
Savage Beating
Scourge of the Throne
Seize the Day
World at War

These cards are the main engine that fuels Yidris' fury to its maximum potential. We can accomplish infinite combat phases through the use of cards like:

Bear Umbra
Nature's Will
Sword of Feast and Famine
Savage Ventmaw

Infinite combat means we could conceivably have a near infinite amount of cascade triggers stacking through Yidris. Cards like Fireshrieker and Rage Reflection only further the cause.

So how do we ensure we cascade into the cards we want/need at any given moment? Scrying and general top of deck manipulation help smooth out our cascades into the right sort of pain we need to bring. These cards include:

Thassa, God of the Sea
Sensei's Divining Top
Scroll Rack
Lim-Dul's Vault
Courser of Kruphix
Oracle of Mul Daya
Momir Vig, Simic Visionary
Temple of Epiphany
Temple of Malady
Temple of Mystery

These cards help smooth out the top of our deck to ensure our cascade triggers are used to the fullest. We also run a small tutor package in case we need a certain response ASAP.

Beseech the Queen
Demonic Tutor
Vampiric Tutor
Mystical Tutor
Worldly Tutor

The latter three tutors are nice since they put cards on top of our deck to cascade into while Beseech the Queen can cost 3 mana but counts as CMC 6 allowing for bigger cascade targets. The ability to cast high CMC cards for cheap helps make Yidris' ability all the better. These cards include:

Blasphemous Act
Dig Through Time
Treasure Cruise

To fuel all of these high CMC cards, I've added in a fair amount of ramp to the deck to ensure when Yidris is taken out, we still get there on curve.

Rattleclaw Mystic
Wood Elves
Solemn Simulacrum
Birds of Paradise
Coiling Oracle
Unexpected Results
Skyshroud Claim
Sol Ring
Chromatic Lantern
Darksteel Ingot

Lastly, the deck generates a fair amount of card advantage beyond our Commander's ability. This achieved in a few different ways. Classic draw engines include:

Sylvan Library
Phyrexian Arena
Rhystic Study
Bloodgift Demon

Then we have advantage generated from either my spell casting or my opponents':

Kraum, Ludevic's Opus
Vial Smasher the Fierce
Jori En, Ruin Diver
Mind's Dilation
Keranos, God of Storms
Gonti, Lord of Luxury
Maelstrom Wanderer
Rashmi, Eternities Crafter
As Foretold

Lastly, we have a couple of cards to ensure we get value from the graveyard:

Eternal Witness
Tasigur, the Golden Fang

All in all the deck seems fun and solid. I'm not sure where it would fall into the Tier system in its present state but I'm happy with the deck for the most part. A few cards may still be coming/going.

Let me know what you think. What do you like about the deck? What would you take out and why? As always, +1's are also welcome!

Happy Cascading!


With the release of Amonkhet fast approaching, I felt it was time to evaluate some new cards for Yidris.

As Foretold is an incredible enchantment and strongly supports the deck's theme of getting as many free spells per card as possible. I think this will be an easy auto-include.

Combat Celebrant is quite a fragile creature but, much like, Yidris, may be worth the risk. The deck is built around additional combat phases and this creature provides another simply for attacking. He may replace Gonti, Lord of Luxury or another on of the additional combat Sorcery spells.

Cascading Cataracts is a hugely helpful land that will certainly be helpful in filtering late game. Plus, the fact it has "cascading" in the name is an extra flavor win.

Glorious End is another card that I'm currently watching in all of my decks that have Red. The fact I can use it to shut down another Yidris deck is great. While it's not a guarantee include for now, I've for my eye on it.

The Aftermath cards are also being evaluated to see if they are worth the space running. The new rules may be ultimately in our favor as it will bump up the CMC for cascading. These too are not guaranteed included but cards on my radar.

Let me know what you think I should add! Did I miss anything that would fit this deck's overall goal?


Berrin7 says... #1

This is super awesome. I think you have your bases covered pretty well. I like that cascade is making a comeback.

October 28, 2016 10:01 a.m.

The_2ndpanda says... #2

I love this deck. It is the pinnacle of destruction on the field good job. However I dislike the include of Combustible Gearhulk and maybe you could try Inferno Titan

October 31, 2016 4:25 p.m.

Wizno says... #3

Thank you Berrin7 and The_2ndpanda for your kind words of support. I'm still playing around with some ideas for the deck but I'm glad you enjoy it in its early phases.

Happy Cascading to you Both!

November 6, 2016 11:44 p.m.

bamalters says... #4

Like the deck! Just a quick note that Panharmonicon does not work with Maelstrom Wanderer.

November 25, 2016 6:28 a.m.

Wizno says... #5

Thank you for kind feedback bamalters! Big thank you for catching my brain fart there with Maelstrom Wanderer as well!

Happy Cascading!

November 25, 2016 12:33 p.m.

brojektopkek says... #6

I've gotten a lot of great ideas from your deck to put in mine. Upvote given!

November 26, 2016 12:07 p.m.

Wizno says... #7

I'm glad my deck could be of some help to you brojektopkek! Best of luck to you on your Yidris build!

Happy Cascading!

November 27, 2016 9:33 a.m.


December 21, 2016 9:02 p.m.

CaptCommander says... #9

Goals for how I would run yedris

January 15, 2017 4:18 p.m.

Wizno says... #10

Thank you for your wonderful support of the deck GreenFuzzyNinja and CaptCommander.

Happy Cascading to you both!

January 16, 2017 11:43 p.m.

SPACEgun says... #11

I love this... it's given me some great Ideas for my Yidris deck. I've been getting decent mileage out of Sunken Hope too, recasting Maelstrom Wanderer Every turn is nice... and with the help of Animar, Soul of Elements it's even better.

February 12, 2017 7:21 p.m.

NiceThings says... #12

I really like what you're doing here and am planning on building this list with a few nerf's/changes to a little less pure combo and a little more 'goodstuffy.'

With the number of spells you're casting every turn I think it's a mistake to not run Aetherflux Reservoir since the card can just win you games out of nowhere.

In the Vein of ramp, I think it's very worth running the Burgeoning you get in the deck, along with maybe Exploration, and Signets which Iv'e found invaluable in these 4 col decks.

I'd also maybe consider adding back in Bloodbraid Elf, because relevant body and another source of cascade. If you have the money I'm sure an Ancestral Vision could also make an appearance as more card draw to fuel the deck is great.

One other potential change I think bears mentioning, is the addition of either Kozilek, Butcher of Truth , Ulamog, the Infinite Gyre or Elixir of Immortality Since the deck casts so many cards, free ways of shuffling them back in are worth looking at to basically reset the game and go from there.

Just my two cents, I love the deck and am going to have a bunch of fun tinkering with it.

February 19, 2017 3:13 a.m.

Wizno says... #13

That's a very fun card that I had not known about, SPACEgun so thank you for bringing that to my attention!

A lot of solid suggestions as well NiceThings! After getting in a lot of games with the deck, I think adding back in some of those pre-con cards is looking more appealing.

February 19, 2017 7:04 a.m.

NiceThings says... #14

Wizno Glad to hear you like my suggestions. I like you've got a really solid deck here, and I'm looking to balance it out between having ways to end the game with combo, AND being a very goodstuff deck, because I feel Yidris especially being both 4 colors AND based around Cascade lends itself well to a goodstuff shell.

I realize because of this you may be less interested in what I'm removing but if you'll indulge me.


Scourge of the ThroneWorld at WarTwo of the untap cards, I feel like if you're going for the combo these are fine since they get you there quicker, but in the build I feel like putting together, I'm happier with just the ones which end the game. I could be wrong, feel free to disagree.

Panharmonicon I liked your reasoning for adding it, but I feel like 6 cards out of 99 isn't enough reason to run something that doesn't end the game, It's good for sure but unless your deck is built around it. It'll sit on the battlefield doing nothing and paint a huge target on you, since people expect it to do some random broken things.

Darksteel Ingot

Rattleclaw Mystic and Birds of ParadiseThis is just my own personal opinion but outside of elves, I really don't like creature based ramp, seing as it get's accidentally killed by everything.

Unexpected Results

Gonti, Lord of Luxury

Vial Smasher the FierceI'm probably wrong about vial smasher, HOWEVER, I think she doesn't do enough. This deck seems like the kind that doesn't want to be a target, until it ends the game, Vial Smasher is free damage yes, but you're already so consistent in comboing, is it worth adding in a few points of damage, AND painting a massive target on your back.

Xenagos, God of Revels

Bloodgift Demon This could easily be Phyrexian Arena the two are basically interchangeable. Bloodgift can deal combat damage but costs more, and arena can be cascaded into easier, and is more difficult to interact with.

City of Brass

Mind's Dilation You already have plenty of you do a thing for free, adding a symmetrical effect that's so powerful seems counter intuitive


Aetherflux ReservoirBloodbraid Elf

Exploration or Burgeoning You can fun both, but if you had to pick between them, I'd say it's Burgeoning, since at it's worst it's exploration on their turns for you, and at it's best you drop 4 lands in a turn cycle

Ancestral Vision

Kozilek, Butcher of Truth

Mystic Confluence Since you're a cascade deck counterspells are risky. Confluence is one of the low risk high reward spells that do well with cascade. Could also be Cryptic Command but I like confluence more.

Rishkar's Expertise DO YOU LIKE DRAWING CARDS? I LIKE DRAWING CARDS. Could also Easily be Baral's Expertise depending on what the deck want's more

Some number of Signets, I personally er on the side of playing ALL the ones you can but I could be wrong, just so you don't have to look it up I'll list your choices bellow.

Golgari Signet

Simic Signet

Dimir Signet

Izzet Signet

Rakdos Signet

Gruul Signet

Since Green is your primary color, I'd prioritize Golgari, Simic, Gruul, and then Izzet, Rakdos, Personally my split would be

Simic, Gruul, Izzet, Rakdos.

Hope you like where I'm coming from. I know I'm diluting the combo, but this is just how I'd build Yidris, I think you've got something great here though.

February 19, 2017 9:31 p.m.

NiceThings says... #15

One other addition is Seasons Past

Reason being, card is super strong and you have a lot of varied cmc in the deck, getting back 3-4 cards is worth, Remember it's a sort of combo with Mystical Tutor

February 19, 2017 9:35 p.m.

ManSauce says... #16

I may be missing something, but what do you mean with "multiple cascades via combat"? As long as Yidris does damage once, any and all spells cast afterwards will cascade and simply adding more combat phases seems redundant, unless youre referring to untapping your lands via other cards like the sword and umbra, enabling you to cast more spells to cascade with.

March 24, 2017 6:35 a.m.

Wizno says... #17

That's a fair question ManSauce. The way Yidris' trigger works, each time he deals damage, subsequent spells gain another instance of Cascade. So a single hit adds one Cascade trigger to each spell, double-strike damage would add "Cascade, Cascade" to a spell. So the multiple combat steps allows me to gain several instances of Cascade (pending damage by Yidris each time) for each spell I cast. So the deck is built around creating infinite combat steps to add infinite Cascade triggers via Yidris. I hope that answers your question!

March 24, 2017 12:32 p.m.

ManSauce says... #18

Oooooh. Thats pretty sweet. Mind blown.

March 24, 2017 7:51 p.m.

Wizno says... #19

My sincere apologies for taking so long to respond to your comments, NiceThings! I haven't been playing much with Yidris so I haven't really focused on this deck for a while. Who would have guessed he would be the source of everyone's hatred? haha. But, I certainly agree that 4-colors plus Yidris' Cascade ability does lend itself to both combo and general good stuff. I think you've got some interesting ideas for your deck. You've actually inspired me to make some light revisions to the deck just to get even more value from Cascading so thank you! Best of luck to you and Happy Cascading!

March 26, 2017 12:43 p.m.

Looks cool! I just uploaded a Yidris deck too! Similar things going on for sure!

May 16, 2017 5:53 a.m.

Great list!! Any advice on this brew I've put together ?

August 31, 2017 4:20 a.m.

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Date added 1 year
Last updated 7 months
Exclude colors W

This deck is Commander / EDH legal.

Cards 100
Avg. CMC 3.87
Tokens 0/1 Plant
Folders IDEAS, Fun decks, Commander Ideas, Commander thoughts, cool decks, Maelstrom, Yidris, Decks to modify, edh, EDH Ideas, See all 21
Top rank #23 on 2016-11-28
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