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What's better than a big, scary ogre who lets you cast extra spells for free? Nothing. This is not a crazy, combo Yidris that consistently wins by turn 5. This is a voltron Yidris, where you make him as big as possible and then punch people in the face.It has many enchantments and equipments to improve Yidris, including several giving him double strike. Why is this so important? Because doing damage twice means all spells gain double cascade! So when you give him more enchantments after attacking, you can cascade into even more enchantments to make him even better. In terms of ramp, 2 mana ramp is the most important as with one of these it allows you to cast Yidris on turn 3 instead of 4, allowing you to start smacking people and cascading as early as possible. Other ways to win? Aetherflux Reservoir and Consuming Aberration . As you cast more and more spells each turn, you'll gain more and more life before zapping people to death, or mill people for more and more.

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Date added 5 years
Last updated 5 years
Legality

This deck is Commander / EDH legal.

Rarity (main - side)

5 - 0 Mythic Rares

23 - 0 Rares

34 - 0 Uncommons

23 - 0 Commons

Cards 100
Avg. CMC 3.77
Tokens Beast 3/3 G, Copy Clone, Ogre 3/3 R
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