Esper deck with control elements.
Bitterblossom is an amazing card, which can spiral out of control if not dealt with.
Force of Will because it's the best counterspell in all of Magic.
Thoughtseize because it's the best discard spell in all of Magic.
Swords to Plowshares because it's the best creature removal spell in all of Magic.
Ninjutsu is an a amazing ability, while it probably doesn't see much Legacy play, I feel like it has its place in this deck. Ninjutsu has incredible synergy with the ETB effects of other creatures in play.
Snapcaster Mage can be returned to your hand for increased damage and allows you to get another Flashback in later on.
Vendilion Clique can be returned to your hand to make use of its amazing ability again.
Restoration Angel for the most part won't be returning to your hand considering its cost, but the option is still there.
Bitterblossom faeries are another potential attacker and have the opportunity to be unblocked if they have a lot of field presence. While they fizzle when put in the hand, they still have the opportunity to hit a bit harder with a ninja.
Mistblade Shinobi serves as a low cost bounce spell, while just using an Instant to bounce may be preferable, Mistblade Shinobi has the potential to be repeatable as well as returns an ETB card to your hand.
Ninja of the Deep Hours is very cost effective, allowing you do get an additional 1 point of damage in when using Ninjutsu on a 1/1, allowing you to draw a card, putting an ETB card back in your hand, and having a decent consistent ability all for only two mana.
Sakashima's Student is one of the best ninjas in Magic, as well as one of the best "Clone" cards. For only two mana you can copy any creature on the field. Most optimally, this can allow you to return an ETB creature back to your hand to copy a Restoration Angel (already netting you an additional two damage on a 1/1) to either flicker Geist of Saint Traft and save him from combat damage or flickering Snapcaster Mage for numerous possibilities. When all else fails, copy your opponent's creature and level the playing field.
This is Amazing but 2357 $, is this deck yours, and how well does it do?
March 16, 2013 1:22 p.m.
Oh no haha, I don't actually own the deck.
Maybe after a decade or so I'll have worked towards this.
I don't actually plan on making a Legacy deck for quite some time, but I just thought it would be nice to learn the format for when this time comes.
Right now I have tested it on OCTGN against my friend's B/U/G control deck and it went 2-1. I'll be sure to update it after I've tested it some more.
March 16, 2013 2:48 p.m.
Nice try, but an Owl is not a member of the Chinese Zodiac. +1
March 16, 2013 10:49 p.m.
More Fetch lands and less alpha/beta lands. You could probably just use 2x Scrubland, Tundra, and, Underground Sea; as well as 3x Flooded Strand, Marsh Flats, Polluted Delta. That should also make it cheaper.
March 20, 2013 1:19 a.m.
Won't that basically just make it so I'm losing more life?
Getting the right color mana hasn't really been a problem in the deck, so I feel like that will just cause me to lose more life than necessary. I've actually found between Thoughtseize, Bitterblossom, and the fetch lands I lose quite a bit amount of life already, and with no way to gain it back taking more may be a problem (I like that play style though, Suicide Black is one of my favorite types of decks, which is where I got some inspiration from).
March 20, 2013 1:35 a.m.
And doing that will also account for less lands that can actually tap for mana.
If you could explain the reasons behind it though I'd me more than happy to follow the suggestion. As for the price, I'm not really concerned about that since I don't actually plan on owning the deck.
March 20, 2013 1:38 a.m.
This is a really cool deck idea, this is the best legacy deck I have seen on here in a while. Thanks for sharing! +1 :)
March 20, 2013 7:04 a.m.
This deck has some serious flaws.
- The manabase has way to few fetches. Most Legacy decks play between 8 and 12.
- You play blue without Brainstorm??? It's the single most powerful card in Legacy.
- You only have 8 targets for your Snapcaster which is not enough.
- The theme of the deck is pretty fun but just not on par with the extreme powerlevel of the decks in the current Legacy metagame. But if you just play casual, that's not a problem of course. It's just that for almost 3,2k you can buy pretty much any one proven tournament viable Legacy deck and the powerlevel will be way higher.
I've been playing Legacy since 2007 (Landstill, Miracles, Monastery, Shardless BUG, Dredge), so I don't base this on nothing.
November 16, 2015 8:07 p.m.
Bruh this deck is almost 3 years old and was made when I knew shit all about magic. How you even found it to comment on it is beyond me.
November 16, 2015 9:46 p.m.
Ow.. Sorry. It came up under "similar decks" on one of my own decks. Didn't see the date "bruh"..
November 17, 2015 7:21 a.m.
I didn't know that was a thing. I guess I should get around to deleting all my useless decks. Also didn't mean to be aggressive if I came off that way.
November 17, 2015 2:42 p.m.
Please login to comment
|Date added||2 years|
|Last updated||2 years|
This deck is Legacy legal.
|Tokens||1/1 Faerie Rogue, 4/4 Angel|
|Top rank||#82 on 2013-03-21|