Yasova Dragonclaw. Written off as tier 4 Jank. Funny thing is I've had a theory for a while which Yasova proves true better than any other commander in the game:

Stealing creatures is fucking great.

Steal, Swing, Sac, baby!

Removal and extra punching power all in one. It might sound gimmicky, but its power is thoroughly proven, I assure you.

Now, let's talk specs. Generally speaking, steal effects work great with flicker effects like Conjurer's Closet and Deadeye Navigator because of the specific wording "return it to the battlefeild under your control", which makes whatever you steal yours permanently. Sundial of the Infinite also lets you never give your opponent's stuff back. ETB effects like Acidic Slime and Terastodon also work great with flicker effects, creating integral synergy. The idea of the deck is to make your cards become 2-for-1s and 3-for-1s to drain your opponents' resources while yours just expand.

Kiki-Jiki, Mirror Breaker plus Zealous Conscripts creates infinite hasty 3/3, or you could play Malignus with Kiki Jiki for lethal to any player if unblocked. In the former combo you can sub out Kiki Jiki for Deadeye Navigator to basically get a non split second version of Word of Seizing on a stick for 2 mana. Then again, few cards in this deck don't synergize with Deadeye. It That Betrays is a monster of a card and my favourite Eldrazi. He also combos with All Is Dust

As far as infinite combos, there is only the one because I find them generally boring and poor sportsmanship. Running one just lets me end the game if it goes on too long.

This deck excels in 1v1 and preforms virtually just as well and in some cases better in multi-player. Against pure control decks and stax, this deck falls short typically, but is amazing against hatebears and other creature dependant decks.

For replacements, the deck is pretty versatile so your favourite ETB effects and utility can be put in in extange for my own favourites. I've strongly considered Mindclaw Shaman, Deadwood Treefolk, and Sphinx of Uthuun. Homura, Human Ascendant, Trading Post, and Momentous Fall could also be used to great effect. The only Act of Treason effect which I have not used is Act of Aggression because I don't think that it really measures up overall. I have also declined Mass Mutiny because it gets very poor value in 1v1 and only really does well in at least 4 player. If you want to go more combo heavy, include Great Whale and/or Palinchron for the Deadeye Navigator infinite mana. Vendilion Clique could also be used well especially with the former combo. Guile would also be a very interesting choice with more counters as a higher control and steal aspect. Phyrexian Vault can be used for more draw, as well as the worse Carnage Altar. More tutors could also be used as I have opted for very few non-sac outlet tutors in favour of variety and versitility while still staying focused on theme.

Naturally, I can't discuss every interaction or substitute, but with these few examples and the rest of the deck list, it's easy to see how much synergy exists in the deck and that it really does carve out its own archetype due to how unique yet obvious it is. Just remember the following and you'll be fine:

Steal, Swing, Sac, baby!

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Date added 7 years
Last updated 6 years
Legality

This deck is Commander / EDH legal.

Rarity (main - side)

7 - 0 Mythic Rares

45 - 0 Rares

19 - 0 Uncommons

11 - 0 Commons

Cards 100
Avg. CMC 4.04
Tokens Bird 2/2 U, Copy Clone, Dragon 4/4 R, Elephant 3/3 G
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