This is kind of a throwback to the days of digging through bulk boxes to play kitchen table decks with friends. As such, it seemed fitting that I restrict myself to commons and uncommons only... with the exception of Deckbuilder's Toolkit all-star, Nightmare .

The most important thing to note off the bat is that Yargle has 9 base power, so a large portion of the deck is devoted to giving him at least 2 extra power. This takes the clock from 3 hits to 2 or, in some cases, just one (thanks to Fireshrieker and the like). You basically want to hit an opponent with a 1-2-punch that is hard to survive, let alone recover from.

Make sure to check out this list from the Commander's Quarters if you're looking for a really solid, very cheap start to Yargle Voltron, and make sure to leave suggestions below for commons and uncommons that deserve their time in the spotlight. Thanks!

Suggestions

Updates Add

Comments

Attention! Complete Comment Tutorial! This annoying message will go away once you do!

Hi! Please consider becoming a supporter of TappedOut for $3/mo. Thanks!


Important! Formatting tipsComment Tutorialmarkdown syntax

Please login to comment

Date added 5 years
Last updated 4 years
Legality

This deck is Commander / EDH legal.

Rarity (main - side)

1 - 0 Mythic Rares

1 - 0 Rares

34 - 0 Uncommons

30 - 0 Commons

Cards 100
Avg. CMC 2.53
Votes
Ignored suggestions
Shared with
Views