A Xenagos army - inspired by friends and fellow Xenagos enthusiasts!

I ramp up to start: playing creatures (or other spells) that add mana or fetch lands, then playing Xenagos as soon as possible, with big creatures to follow. I proceed to swing for big damage, preferably with trample. The rest of the deck is dedicated to buffing my creatures, playing more creatures, making sure I can keep playing more creatures, and preventing my opponent(s) from doing things to my creatures. If you can't tell, I like my creatures!

Any suggestions/advice would be much appreciated.

Suggestions

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After a few weeks of play testing with different cards and combinations, and suggestions from friends and opponents, I've massively revamped this deck.

I switched out some creatures for ones that fill a similar role but perform better at it. ex. Thunderfoot Baloth and Vigor

I've included a few more things to help with getting creatures out such as Quicksilver Amulet, Tooth and Nail, and Traverse the Ulvenwald.

Other additions like Flameshadow Conjuring and Asceticism help me deal more damage and protect my creatures.

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Revision 3 See all

(6 years ago)

+1 Fire-Lit Thicket main
+1 Mossfire Valley main
Date added 7 years
Last updated 6 years
Legality

This deck is Commander / EDH legal.

Rarity (main - side)

15 - 0 Mythic Rares

42 - 0 Rares

15 - 0 Uncommons

11 - 0 Commons

Cards 100
Avg. CMC 4.35
Tokens Beast 3/3 G, Copy Clone, Dragon 6/6 R, Emblem Domri Rade, Wurm 5/5 G w/ Trample, Wurm 6/6 G
Folders Idea decks, gruul, Best shit, Followed decks, Standar, Commander
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