Hi guys. I want to much to complete a Mill / Control deck based in discard. I made this first list, but please, help me with more ideas, suggestions, etc.
Need more draw cards suggestions too. This kind of deck, you must always have cards in hand i guess.
For the cards i included, here is what i use them for:
Supreme Verdict: Game cleaner. Will sure help me when the opponent have many creatures. As i have few creatures in my deck, won't hit me.
Tamiyo, the Moon Sage: Nice game holder.
Index: Arrange my game.
Thought Scour: I include it more for the draw card ability
Think Twice: Another draw card.
Dissipate: Counter something when i have no other removal in hand.
Terminus: Mass creature removal.
Detention Sphere: Great removal too.
Curse of Exhaustion: Holds opponents game a lot. Used before Cyclonic Rift, will sure break opponent game.
Jace, Memory Adept: Will be used to discard opponent deck.
Tablet of the Guilds: A way to recover my life.
Entreat the Angels: This puts into game strong 4/4 angels, that i can use either to kill opponent by life, or just hold in defense till its deck is over.
Mind Sculpt: Powerful discard. Maybe i should make room for some more of it.
Psychic Spiral: Can be a game ender. If i have lots of cards in my graveyard...
Undead Alchemist: Used mostly to remove opponents creatures discarded from game, and give my 2/2 zombies for defense.
Isperia, Supreme Judge: Help me draw cards.
Sphinx's Revelation: Draw cards option and recover my life.
Cyclonic Rift: self explainer card.
- 1 Entreat the Angels : Powerfull for game holding, and may give me an alternative way to win the game.
- 2 Azorius Charm : Nice alternative to draw card or return to top of library. Returning it, opponent loses a draw turn.
- 2 Syncopate : Needed few more counterspells.
- 1 Jace, Memory Adept and Tamiyo, the Moon Sage : 3 were too much. 1 of each for side agains decks with planeswalker destruction spells.And added sideboard.
I like it, I'm a fan of mill as you can tell from my post rotation mill deck :P
October 1, 2012 11:12 a.m.
here are my comments.. First, a control deck with 22 lands in is too low...I'd bring it up to 25..+4 Hallowed Fountain i guess and -1 Island ..then in the mainboard, I'd also -1 Jace, Memory Adept , -1 Tamiyo, the Moon Sage , -2 Supreme Verdict , -1 Terminus , -2 Thought Scour ..perhaps I'd like to see Negate , Syncopate and Azorius Charm and also card:Jace's Phantasm...
October 1, 2012 10:57 p.m.
October 2, 2012 8:44 a.m.
I suggest you add 2 more Thought Scour and 2 more Think Twice for some draw. You also have a lot of high cmc cards so I suggest adding in a few more lands as well. Your deck seems to have too many cards that don't really fit your goal so I suggest you cut some fat off. I like where your going at though, I have a pet project similar to what your trying to: Mind Lock. It might give you some ideas.
October 2, 2012 10:21 p.m.
I like the ideas you have in here. Especially the curse + cyclonic rift idea. I might have to use that. +1
October 3, 2012 12:44 a.m.
October 3, 2012 8:07 a.m.
Dream Twist isn't a bad idea either. It will net you card advantage due to it's flashback.
October 3, 2012 12:08 p.m.
Neat deck. I'd almost want to see 1-2 more Index in the deck, as it combos so well with the miracle spells.
October 3, 2012 12:40 p.m.
Charizard I use it as side because my main idea is not killing, is finishing opponents deck. And in almost every game i tested it, i didnt need creature to defend because i use to many creature removal e mass remove, so opponent won't have any creature, and as consequence, i wont be able to have too. Side i use it against fast decks
October 3, 2012 1:43 p.m.
CrimsonKing sure would. Would work nice in this deck. The main problem i see, i dont have any room for any card. Do you have any idea what could be removed? Thanks for the tip
October 3, 2012 1:45 p.m.
Thanks. Sure would be nice. I had 2 Index in this deck, the problem im facing is having no room for any other card. I wanted to tave +2 Azorius Charm in this deck too, but everything i remove, makes a bad difference. Any suggestion?
October 3, 2012 1:48 p.m.
Remove Entreat the Angels ? It just doesn't seem to fit in here.
October 3, 2012 1:50 p.m.
I actually won a multiplayer game once with both a tamiyo emblem and Dream Twist ha. Milled 2 players to death.
October 3, 2012 1:54 p.m.
Also Feeling of Dread is very good with tamiyo. It can net you massive amounts of cards with her -2.
October 3, 2012 1:56 p.m.
Actually Entreat the Angels gives me and alternative way to win and a extreme powerfull defense. Getting it with miracle, 4 lands i can rave 2 4/4 Flying angels. They sure can defend... and in three turns can kill. Feeling of Dread I had it, but i changed for Azorius Charm , because i can either draw a card, or holding opponents game by putting the creature in top of the deck. So next turn, he will only buy the same creature again. Nice hold i guess.
October 3, 2012 2:36 p.m.
Nice deck, I came across it while scoping out the new budding RTR competition for my (currently proxied) new build. I was struck by how similar your core strategy was to mine but instead of simply posting a comment I thought it would be more fair to share what I had so far in hopes of it helping you a bit more.
+1 for sharing yours, you contributed to getting the Undead Alchemist s from the back-burner to the main deck.
October 4, 2012 3:39 a.m.
Woops forgot the link -derp- deck:durdle-their-brains-out cheers
October 4, 2012 3:55 a.m.
This deck Plays really nice, but is just dying too easy for zombies, and fast aggros. Any ideas?
October 13, 2012 6:14 p.m.
October 13, 2012 10:09 p.m.
October 13, 2012 10:09 p.m.
I second what law77 said. XD Didn't realize you were missing R.I.P.