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Hi guys. I want to much to complete a Mill / Control deck based in discard. I made this first list, but please, help me with more ideas, suggestions, etc.
Need more draw cards suggestions too. This kind of deck, you must always have cards in hand i guess.
For the cards i included, here is what i use them for:
Supreme Verdict: Game cleaner. Will sure help me when the opponent have many creatures. As i have few creatures in my deck, won't hit me.
Tamiyo, the Moon Sage: Nice game holder.
Index: Arrange my game.
Thought Scour: I include it more for the draw card ability
Think Twice: Another draw card.
Dissipate: Counter something when i have no other removal in hand.
Terminus: Mass creature removal.
Detention Sphere: Great removal too.
Curse of Exhaustion: Holds opponents game a lot. Used before Cyclonic Rift, will sure break opponent game.
Jace, Memory Adept: Will be used to discard opponent deck.
Tablet of the Guilds: A way to recover my life.
Entreat the Angels: This puts into game strong 4/4 angels, that i can use either to kill opponent by life, or just hold in defense till its deck is over.
Mind Sculpt: Powerful discard. Maybe i should make room for some more of it.
Psychic Spiral: Can be a game ender. If i have lots of cards in my graveyard...
Undead Alchemist: Used mostly to remove opponents creatures discarded from game, and give my 2/2 zombies for defense.
Isperia, Supreme Judge: Help me draw cards.
Sphinx's Revelation: Draw cards option and recover my life.
Cyclonic Rift: self explainer card.
here are my comments.. First, a control deck with 22 lands in is too low...I'd bring it up to 25..+4 Hallowed Fountain i guess and -1 Island ..then in the mainboard, I'd also -1 Jace, Memory Adept , -1 Tamiyo, the Moon Sage , -2 Supreme Verdict , -1 Terminus , -2 Thought Scour ..perhaps I'd like to see Negate , Syncopate and Azorius Charm and also card:Jace's Phantasm...
I suggest you add 2 more Thought Scour and 2 more Think Twice for some draw. You also have a lot of high cmc cards so I suggest adding in a few more lands as well. Your deck seems to have too many cards that don't really fit your goal so I suggest you cut some fat off. I like where your going at though, I have a pet project similar to what your trying to: Mind Lock. It might give you some ideas.
Charizard I use it as side because my main idea is not killing, is finishing opponents deck. And in almost every game i tested it, i didnt need creature to defend because i use to many creature removal e mass remove, so opponent won't have any creature, and as consequence, i wont be able to have too. Side i use it against fast decks
Actually Entreat the Angels gives me and alternative way to win and a extreme powerfull defense. Getting it with miracle, 4 lands i can rave 2 4/4 Flying angels. They sure can defend... and in three turns can kill. Feeling of Dread I had it, but i changed for Azorius Charm , because i can either draw a card, or holding opponents game by putting the creature in top of the deck. So next turn, he will only buy the same creature again. Nice hold i guess.
Nice deck, I came across it while scoping out the new budding RTR competition for my (currently proxied) new build. I was struck by how similar your core strategy was to mine but instead of simply posting a comment I thought it would be more fair to share what I had so far in hopes of it helping you a bit more.
+1 for sharing yours, you contributed to getting the Undead Alchemist s from the back-burner to the main deck.