mtg, mtg cards, magic the gathering, gaming, geeks

MTG Deck Builder

Worldspine Wurm deck

ledime

Standard

Score: 38


Description

Worldspine Wurm on turn 4? Okay. Here's how the deck works. Get Boneyard Wurm out (if you don't have a creature card in your graveyard then play wildguess or faithless lootings). Play Descendant's Path. Get Beast Tracker to put the Wurm on top of your deck. Play it without paying mana cost.

Your opponent wants to play removal on your wurm? Thanks man, get 3 tokens and goes back into deck. Get wurm in your opening hand? Play Faithless lootings or Wild Guess to discard him (thus putting him back into your library)

dukeofprunes says...

#1

Nice deck dude, and cheap too. +1

October 12, 2012 10:49 a.m.

Awesome. +1

October 14, 2012 8:42 p.m.

devook says...

#3

Your opponent has any enchantment hate in his sideboard, terminus, or cyclonic rift? Welp.

November 3, 2012 7:02 p.m.

Worldwaker2 says...

#4

Probably want more creatures, or boneyard wurm is often a blank. and maybe some other interactions with decendant's path?

November 18, 2012 5:48 p.m.

ForteEXE says...

#5

I would suggest Dawntreader Elk : allows you to ramp into mana, add a creature to your graveyard for the Boneyard Wurm, and block something.

November 27, 2012 12:02 a.m.

Oregon says...

#6

Dosent matter if boneyard wyrm is blank... Its only their due to its low cost and to make Druid's Deliverance to work with Mwonvuli Beast Tracker Anyway - just bought the last cards for this combo. Cant wait to try it out!

April 17, 2013 11:25 a.m.

Oregon says...

#7

Sorry - dident mean Druid's Deliverance was ofc thinking on Descendants' Path .

April 17, 2013 11:26 a.m.

TimeWarp says...

#8

I like the construction of the deck, but it's impossible to get the wurm on turn 4. You'd get it on turn 5 during your upkeep, because turn 2 is spent on getting Boneyard Wurm out, and 3 and 4 are spent on getting Descendants' Path and Mwonvuli Beast Tracker . You need Descendants' Path before you get the beast tracker out, and you can't get both it and Boneyard Wurm out by turn 2.

It's good to have spells preventing combat damage, but you leave yourself open to counterspells and direct damage. I recommend 4x Revive , along with Predator's Rapport . This ensures your Boneyard Wurm isn't wasted too quickly, and will boost your life if you're already running low by turn 5.

Let me know what you think.

May 29, 2013 2:46 p.m.

TimeWarp says...

#9

Also, regarding Boneyard Wurm being a blank:

704.5f If a creature has toughness 0 or less, it's put into its owner's graveyard. Regeneration can't replace this event.

You must have a creature card in your graveyard in order to play it, unless you plan to let it end up in your graveyard immediately.

June 3, 2013 7:22 p.m.

Please login to comment

TCGPlayer.com price Checkout

Low Avg High
$5.06 $11.15 $37.66
5 missing from calculation
Date added 8 months
Last updated 8 months
Legal formats Standard, Extended, Legacy, Vintage, Commander / EDH, Modern
Sets
Cards 60
Avg. CMC 2.61
Top rank #3 on 2012-10-22

Embed code

Facebook Connect
Follow us on Twitter