- 1x Iona, Shield of Emeria
- 4x Leyline of Sanctity
- 1x Staff of Domination
- 4x Summoning Trap
- 2x Sun Titan
- 3x Worship
Sylvan Caryatid as an Hexproof, mana dork, walltacker?
Doran, the Siege Tower if you can manage to splash black somehow?
April 3, 2017 8:19 a.m.
Doran is funky but won't allow my walls to attack so I'm going to pass on him this time.
Thanks for the feedback!
April 3, 2017 8:43 a.m.
LoL, this decks is great!!! Who would think!!! hahaha
April 8, 2017 2:08 a.m.
Thanks! Really appreciate the feedback. This deck has been my pet project for a while now. I gave Vent Sentinel a long hard thought when putting this together, but I feel I have enough win cons and it just isn't worth splashing the red for it. The curve is also a little high; I want to dump walls as fast as possible. I am still praying for a reprint of Wall of Blossoms which would make the setup absurd. Still trying to figure out whether I can squeeze a Staff of Domination into the mainboard as the third win-con and for infinite combo hilarity.
April 12, 2017 3:26 a.m.
If you have an Umbral Mantle out with something like an Overgrown Battlement and a few other defenders you can have an infinite mana combo. Then you could throw in one of the Regal Force effects, (there's a lot of them, take your pick) for a cool combo to get a ton of your walls out in just a few turns.
April 12, 2017 6:13 p.m.
Love it, I've got a kitchen table (budget) version much like this running Colossus of Akros as the win condition instead of Emrakul
April 12, 2017 6:58 p.m.
Maybe Lifecrafter's Bestiary could be a nice, little addition for filter and draw?
April 12, 2017 7:10 p.m.
might be worthwhile to have something like Comet Storm, Bonfire of the Damned, etc. some sort of fireball. i have a similar deck to this: Naya Walls Ramp Burn and i find that the burn-out win-con can double as removal as well, if your hitting a slow start or just have something like 7 mana or so instead of 30. i like Staff of Domination in the main as well, because with 1 of the dorks that add for each defender and at least 4 other creatures, its infinite. i think thats a worthwhile addition to the main. your deck is slightly different than mine, so to each his own on this one. cool deck though! +1
p.s. yeah definitely waiting on that Wall of Blossoms >_<
April 13, 2017 8:27 a.m.
Kalladdin, great suggestion and one I also considered - but it's a redundant card unless I have a mana dork out and I feel the other walls warrant more of a place in the deck than the ability to go infinite (of which I don't have any means to abuse currently). I think Staff of Domination would serve a similar purpose for the same cost, but with more utility. Thanks for the idea!
Karzalar, I actually didn't know that card! Great suggestion, but I don't know what I'd cut for it, and I feel the cantrip walls currently offer enough draw power. Cheers!
mr_funk, If I ever decide to splash red, then I'll definitely include some kind of fireball effect - even f just for the sideboard. Any ideas on what to cut for the single staff?
April 13, 2017 9:43 a.m.
April 13, 2017 1:50 p.m.
Also, the benefit of Umbral Mantle is that it would cost one less defender to combo off for infinite mana, but you right that you don't need infinite mana if you have no way to utilize it.
April 13, 2017 1:54 p.m.
To reach enough mana for tooth and nail you'll need a decent amount of defenders out. I used to run an infinite combo wall deck where I needed a good deal of walls out at any time, but it was very easy for my opponents to disrupt my board state. I would imagine your deck probably suffers the same way so it might be worth it to run 3 or 4 collected companies; my deck was dismantled before coco came out so I never got the chance to play it but I've always thought it would greatly accelerate a deck like this.
April 13, 2017 5:58 p.m.
Livingham, my hope is that with 8 mana dorks, and the alternative win con of assault formation, I will still be able to outrace them even if they Fatal Push my battlement. Thankfully, unlike elves, it is also out of bolt range which helps immensely.
Thanks a lot!
April 13, 2017 8:32 p.m.
I feel you, most of the time the wall ramp is perfectly fine but you occasionally encounter the scenario where you only draw one axebane guardian or overgrown battlement all game, it's killed/exiled, and you have no way to ramp. Honestly, 4 collected companies is probably pushing it so I'd recommend trying 2 to start with just in case you need to fill the battlefield quickly.
April 13, 2017 8:39 p.m.
Livingham, Collected Company is a brilliant addition. Leads to some insane surprises when you company into 2 mana dorks and Tooth and Nail out of nowhere the following turn. Awesome. I'm thinking of keeping three in the mainboard, but tossing up whether I should make it 4 and reduce one Tooth and Nail. Thanks for the advice!
April 14, 2017 4:11 a.m.
So many ways to make this sorta deck, here is how I did it In The Trees Of Axebane
April 15, 2017 6:49 a.m.
Gonna put Nissa, Steward of Elements in my deck fosho
April 15, 2017 6:50 a.m.
Reminds me a lot of my EDH deck. Surprised you don't run Tree of Redemption.
April 18, 2017 2:07 p.m.
I'm glad to help and it's great to hear that collected company works as well as I thought it would, I might end up rebuilding my deck now that I know that.
Tree of redemption is a good card but I don't really think it has almost any use in modern, it's just too expensive and its ability isn't that useful.
April 18, 2017 4:02 p.m.
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|Date added||6 months|
|Last updated||3 days|
This deck is Modern legal.
|Folders||sigarda, Ideas, Walls, The best offence is a good Defence, Coppied Decks|
|Top rank||#11 on 2017-04-16|