Sideboard


Maybeboard

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I have to give credit where it's due before I start. I got the original idea for this deck from MasterofEtherium's post at the below link. It has changed a lot since I first built it. I'm looking for some help on fine tuning it. I'm having problems of either not enough mana or too much mana, and not enough white/green mana early. The sideboard is a work in progress. Some help there would be appreciated as well.

http://www.mtgsalvation.com/forums/search?search-thread-id=572564&by-author=MasterOfEtherium

This deck runs on getting creatures out and pumping them with targeting spells, using Hardened Scales and Phalanx Leader to get the counters ramped. The finisher in this deck is the Solidarity of Heroes + Gods Willing / Feat of Resistance + Any Creature.

I feel it works well in the midrange. It isn't quite an aggro deck as the kills mostly come in one or two well planned swings with a Fabled Hero or Phalanx Leader with protection. It usually takes my opponent by surprise as I'll hold back 3 or more cheap targeting spells after getting creatures and Hardened Scales on the board and then take a swing around turn 6 by casting everything in my hand at one or two Phalanx Leaders giving them the appropriate protection in the process to get through.

I have had problems with green ramp decks as they tend to get a lot on the board fast and overwhelming my little creatures early. It's also weak to red aggro/burn. I have to hold my creatures back an extra turn to make sure I have a protection spell to use to keep them on the board.

Any suggestions on making this deck stronger are appreciated. It wins enough but it also has a lot of holes to stronger decks that also have a single focus.

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Date added 8 years
Last updated 8 years
Legality

This deck is not Standard legal.

Rarity (main - side)

11 - 1 Rares

20 - 5 Uncommons

14 - 9 Commons

Cards 60
Avg. CMC 1.91
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