Almost every time I've played this deck, I've managed to get Risen Reef out by turn three or four followed by Omnath, Locus of the Roil and hit ridiculous landfall triggers for the rest of the game.

This deck relies on getting Omnath, Locus of the Roil out early but having other cheap elementals on board to get some damage in. An ideal opening hand is four lands, Risen Reef , and Flamekin Harbinger to tutor up a cheap creature like Fertilid that I can cast early and keep on board for a while. With proliferate spells like Bloom Hulk , Evolution Sage , and Inexorable Tide , I can make sure that I'm getting around 4-5 extra counters per turn per land played and adding counters back to Fertilid.

I'm happy with the creatures that I have in this deck, but I don't have too much removal besides Krosan Grip , Bane of Progress , Counterspell , and Cyclonic Rift so I'm looking for suggestions for good removal to add.

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Date added 4 years
Last updated 4 years
Exclude colors WB
Legality

This deck is Commander / EDH legal.

Rarity (main - side)

6 - 0 Mythic Rares

32 - 0 Rares

21 - 0 Uncommons

19 - 0 Commons

Cards 100
Avg. CMC 3.45
Tokens 2/2 U Token Creature Elemental, 3/3 R Token Creature Elemental, Beast 4/4 G, Elemental 1/1 R w/ Haste, Elemental 2/2 G, Elemental 5/3 G, Elemental 5/5 RG
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