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Werewolf/wolf innistrad

Modern Aggro Tokens Tribal Werewolf

KitsuneMage


Looking for feedback on the deck... my first red green deck, it is a bit too big.

I usually play in 3-player games, thats why there are 2 hermits and 2 sages.

Really want to make this deck work :)

Thanks so far ocary13 and Auronit for the feedback.

Made so changes according to that.I dumped the Lightning Axe Magmatic Chasm Haunted Cloak because they were just not usefull enough

I added 2 Reckless Waif   cards and removed Village Messenger   because I like the waif better

Added 4x Temur Battle Rage wich will go sweet with 2x Zada, Hedron Grinder and Silverfur Partisan

added 2x Immerwolf just because you dont want your wolves to go back and forward all the time... (sucks getting them out of their sleeves)

dumped Full Moon's Rise because ive a lot of wolfs next to the werewolfs

added 3x Moonmist cause its a werewolf deck and i dont know why i didnt do that straight away...

Got rid of the scourge wolf (though that really hurted a lot...) but I dont think the delirium will kick in anytime soon... and hopefully the match will be over before it does...

Ulrich's Kindred is removed because that too costs a lot of mana incl the ability, at which point the match should be over.

Changed Primal Bellow to Might of the Masses , just checking it out

removed Scorned Villager   although im not certain about it yet, like the extra mana... but might not be needed

for the time being i'll keep using Ulvenwald Mystics   but thoses might get swapped for Instigator Gang  

I'll keep Wolfir Silverheart and Sage of Ancient Lore   for the longer battles

I will add Arlinn Kord   and more Silverfur Partisan once i get my hands on themSame goes for Mayor of Avabruck   and Duskwatch Recruiter  

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Date added 7 years
Last updated 7 years
Legality

This deck is Modern legal.

Rarity (main - side)

4 - 0 Mythic Rares

9 - 0 Rares

18 - 0 Uncommons

14 - 0 Commons

Cards 60
Avg. CMC 2.54
Tokens Emblem Arlinn Kord, Wolf 2/2 G
Folders Random decks
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