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Werewolf aggro/tribal

Commander / EDH*

reckoner0


This is my first commander deck. The concept was to build a Werewolf/wolf trbial deck. It originally had ulrich as the commander but he was replaced by xenagos and the addition of nissa and domri planeswalkers. This is intened to be an aggro deck. The few times it has won are due to the ability to buff individual wolves to large proportions (think an 18/18 quilled wolf). It does have some protection from board wipes, one of the ways this is done is with +1/+1 counters and inspiring call. There is a slight token generation package but it probably needs to go. Ideally I would like to get this back to an all wolf deck but I'm really not sure if that's possible at this point and still have it be reasonably good. Major issue ive had is card draw. Thinking of adding reliquary tower so my sage of ancient lore can get huge and I don't have to worry about discarding. also there is a 2 card recycle with reclaim and primal command.

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Date added 6 years
Last updated 6 years
Legality

This deck is Commander / EDH legal.

Rarity (main - side)

8 - 0 Mythic Rares

39 - 0 Rares

21 - 0 Uncommons

15 - 0 Commons

Cards 100
Avg. CMC 3.18
Tokens Ashaya, the Awoken World, Eldrazi Horror 3/2 C, Emblem Arlinn Kord, Emblem Domri Rade, Enchantment Golem 3/3 C, Gremlin 2/2 R, Wolf 2/2 G
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