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King Midas' Torment




This is a treasure deck inspired by Minihorror227's Treasure Control deck, though it very much has it's own flare.

The basis of the deck is to accumulate as much treasure as possible, then use it to cast a massive Torment of Hailfire.




Qolorful says... #1

Minihorror227 this is a decklist I'm playing around with that is inspired by yours. I freaking love the feel of tezzeret and vraska in it, that was a freaking brilliant idea. I kinda made it too blue heavy, to much counter, not enough draw or removal. What would you think would be useful in these colors for what im looking to do with it?

September 27, 2017 9:22 a.m.

Minihorror227 says... #2


I love it. This might be how mine turns out. I would suggest Harsh Scrutiny over Duress as they suggested on mine.

I like Fatal Push. Its good early game removal, but i'd suggest going down to 3 of. Early game its going to be great, but you dont want to see it much late game because its more likely they will have creatures with higher costs then you can target.

Next, i'm never sure what is a good amount of counter spells in a control deck. My thougts are that you could add maybe 2 Negate/Essence Scatter/Supreme Will/Metallic Rebuke(all of them work good in their own way. In order to know what should be more of in the deck i'll have to test and see what this decks difficult matchups are). Metallic Rebuke can do amazing in a treasure deck.

I dont think the Siren Stormtamer is needed here. Most of the time it will only be used to counter something targetting you. I would rather have a counter spell in place of them that can target more then just spot removal or burn. Negate would get rid of the targets you would counter with that creature.

Lastly, if you're wanting more card draw in the deck, i would go up to 4 of Opt. I see this as being an underrated card, especially with how i'm seeing people already getting them to play in modern. Scry can be powerful in standard since it allows you to get unwanted stuff out of the way in difficult games where your draw matters.Another draw card would be Pirate's Prize. Its a bit too much on mana, but it does generate a treasure so technically you're paying 4, getting 2 cards and getting a mana back in the form of a treasure.

I hope any of this helps. The more i wrote the more i feel like i was rambling on haha.

September 27, 2017 9:54 a.m.

Minihorror227 says... #3

also, i was watching this video that was posted yesterday on youtube. The deck in the video is a control deck like ours, but it's in Grixis colors and does not have Torment of Hailfire. This can be easily changed over to Sultai as the only red card in the deck is Nicol Bolas, God-Pharaoh.

With this deck, you can replace the 1 of the God-Pharaoh with Vraska, Relic Seeker. Then, you can replace the Herald of Anguish with the Torment.

Here is a link to the deck on youtube. It gives me some ideas on my deck.


September 27, 2017 10:12 a.m.

Argy says... #4

It won't be able to test this until Monday or Tuesday.

I'm getting ready to take a long haul flight over the weekend.

September 27, 2017 3:41 p.m.

Argy says... #5

You seem to have moved away from your Torment of Hailfire plan. You might want to update your Description to reflect that.

Your win cons are fairly easy to undo with stuff like Abrade, spells that board wipe Creatures, and spells that get rid of Planeswalkers.

To that end I would look at adding more spells like Negate and Disallow.

You have so many 1x and 2x cards that it is making the deck play inconsistently.

Imo you would be better off moving things around so that you have at least 4x Negate and Disallow, for the reasons I gave above.

October 1, 2017 8:45 p.m.

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Compare to inventory
Date added 2 months
Last updated 2 months

This deck is not Standard legal.

Highlight illegal cards
Illegal cards Deadeye Plunderers , Drowned Catacomb , Opt , Spell Swindle , Vraska's Contempt , Vraska, Relic Seeker , Walk the Plank , Duress
Cards 60
Avg. CMC 3.26
Tokens Tezzeret, Treasure, Etherium Cell
Views 115

Revision 4 See all

2 months ago)

+9 Swamp main
+2 Walk the Plank main
+2 Blooming Marsh main
+2 Botanical Sanctum main
+2 Bontu's Last Reckoning main
+8 Island main
+1 Negate main
+2 Essence Scatter main
+1 Yahenni's Expertise main
+4 Drowned Catacomb main