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We'll All Go Together When We Go

Commander / EDH Mono-Red Multiplayer

TauralCW


Maybeboard


Why try and remove your opponents one at a time when you can attempt to save some hassle by wiping them out out simultaneously. Heartless Hidetsugu can do just that and if you're lucky you might also live to claim victory.

At a very basic level this deck revolves around getting a damage multiplication source down, making sure your opponents are on an even life total (unless using Fiery Emancipation), making sure you're on an odd life total or have some way to shelter from the blast, tap Hidetsugu and that's game over. Additionally getting a haste enabler onto the battlefield first will reduce the opportunity opponents have to deal with him and prevent fiery doom.

Of course Magic is never that simple...but this is still a fun deck to play and piece together. And playing it means that games are over in a reasonable time, whatever the result!

Suggestions

Updates Add

Finally have got around to adding War Room to the deck. I have had this card since Commander Legends released and for some reason have kept forgetting to add it to the deck. On paper it does double-duty in the deck, contributing to card advantage if I find myself lacking things to do and potentially knocking myself off an even life total if I'm wanting to avoid the oncoming devastation.

Dropping a Snow-Covered Mountain to make room, which I don't think will hurt too much.

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Revision 39 See all

(1 year ago)

+1 Liquimetal Torque maybe
-1 Snow-Covered Mountain main
+1 War Room main
Top Ranked
Date added 8 years
Last updated 1 year
Legality

This deck is Commander / EDH legal.

Rarity (main - side)

7 - 0 Mythic Rares

44 - 0 Rares

14 - 0 Uncommons

11 - 0 Commons

Cards 100
Avg. CMC 3.05
Tokens Emblem Chandra, Awakened Inferno, Emblem Chandra, Torch of Defiance, Enchantment Golem 3/3 C, Morph 2/2 C, Treasure
Folders Want This, EDH Decks, Cockatrice
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