I am no longer working on this deck. As of March 2017, I believe it is the most viable it can be. However, if you want to play with this deck yourself, feel free to take my list and improve on it. Suggestions, feedback and criticism are still welcome though.
The goal of the deck is pretty simple, throw down as many Foxes as you can, buff them up with Honor of the Pure, Adaptive Automaton, Metallic Mimic,
Brass Herald
, Obelisk of Urd, Door of Destinies,
Spear of Heliod
and
Dictate of Heliod
, then swing for face. You can use other cards like
Opal-Eye, Konda's Yojimbo
, Eight-and-a-Half-Tails, Eiganjo Castle,
Story Circle
and Worship to keep you alive. Also, while not really fitting with the tribal aspect, once you have enough devotion you can use Nykthos, Shrine to Nyx to throw down a Secure the Wastes. Alot of cards in this deck have in their mana cost, so you'll have no problem getting a ridiculous amount of 1/1 Warriors out.
Any suggestions or feedback would be greatly appreciated!
Playtests so far:
UR Counter-Burn: 1-2 |
Story Circle
and Worship did a very good job of keeping the burn at bay, but ultimately I had no answers for the two online Pyromancer Ascensions and barrage of spells thrown at me. I have updated the sideboard to throw in
Mark of Asylum
, Leyline of Sanctity and Privileged Position.
BW Life Drain: 2-0 |
Story Circle
was more than enough to keep me alive, and Door of Destinies was enough to pump all my creatures big enough to swing at face constantly.
UW Spirits: 0-2 | I just had no answers for the flyers and was completely torn apart. I have put four
Corrosive Gale
s into the sideboard to try and answer this.
UW Spirits (Rematch): 2-1 | In the first game, I won due to getting
Story Circle
,
Opal-Eye, Konda's Yojimbo
and Eight-and-a-Half-Tails out. The Spirits couldn't get through my defense, so I could take time to build a strong offense. The second game however, I was very unlucky with my draws. I did not pull enough lands, and simply could not keep up. In the final game though, my opening hand had two
Corrosive Gale
s. Which only needed to equal 3 to consistently board wipe, so it was an easy victory.
Mono-Red Giants: 2:0 | Despite being Giants, the Foxes managed to become bigger thanks to Honor of the Pure and
Spear of Heliod
, then a flashed in
Dictate of Heliod
let me wipe out the bigger Giants and swing for lethal.
Mono-Green Elves: 0-2 | To put it simply, I was just completely outswarmed thanks to the early mana dorks and good old Nykthos, Shrine to Nyx.
Mono-Red Goblins: 2-1 |
Story Circle
and
Opal-Eye, Konda's Yojimbo
shut down aggro pretty well, allowing me to build up my offense and pull it into a longer game. I lost one game due to a couple of goblin grenades doing massive damage to me before I had any damage prevention cards.
GBW Treefolk: 0-2 | Indestructible, Hexproof Treefolk with Trample swinging for 13 damage each every turn. The Foxes just could not deal with this.