A five colour deck with as many alternate win cons as possible, and in some cases just win the game on the spot in other ways, by comboing out your opponent. It's far from the most competitive, but should be far from being steam rolled, overall this should be a fun deck to play!

(The deck is sitting at too many cards right now, so please suggest some changes! I'd rather not remove Earthcraft though, despite the low number of basics)

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So this deck needs 28 cards removing before lands can be added, this will probably mean dropping some of the win cons and thus the dumbness of the deck, this is a shame, but I'll have a look at some of the synergies that are very exclusive and not really fun.

Unfortunately, I really like Near-Death Experience and Barren Glory but they are incredibly narrow and involve running some cards that without combo are straight up bad, so them and their combo pieces shall be removed.

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Revision 5 See all

(7 years ago)

-1 Courser of Kruphix main
Date added 7 years
Last updated 7 years
Key combos
Legality

This deck is Commander / EDH legal.

Rarity (main - side)

19 - 0 Mythic Rares

50 - 0 Rares

9 - 0 Uncommons

17 - 0 Commons

Cards 100
Avg. CMC 4.32
Tokens Beast 3/3 G, Copy Clone, Morph 2/2 C, Myr 1/1 C, Plant 0/1 G, Soldier 1/1 RW, Squirrel 1/1 G, Vampire Knight 1/1 B, Zombie 2/2 B
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