- 2x Athreos, God of Passage
- 2x Gurmag Angler
- 2x Plague Belcher
- 4x Tidehollow Sculler
- 4x Wayward Servant
April 14, 2017 4:52 p.m.
Thank you XD
It's definitely not. I mainboarded them because I own them. Lord of the Undead will work, although it's rather pricey. I'll mainboard it regardless. Thank you for your suggestion!
April 14, 2017 7:12 p.m.
not sure id consider this "control" more of a slow midrange deck.
also while the zombie lords are useful, Plague Belcher may be a better fit here (modern is good at mass removal) or Death Baron to make your zombies to attack into/block.
April 15, 2017 12:31 a.m.
I originally did have Binding Mummy and Tidehollow Sculler in this deck, and then I removed them. Then I want them again, then I don't, then I do, etc.. I think I'll re-add them. Vile Rebirth is also a good option.
The reason I use Despise is because I'm trying to limit any expensive cards to things I already have (i.e. Urborg, Tomb of Yawgmoth). I've also been considering Plague Belcher. I might end up using those.
Thank you for your suggestions!
April 15, 2017 1:02 a.m.
Damn, that would be a good fit. It's a pretty pricey card, so I'll add two if I can ever find the funds to do so. Thanks!
April 15, 2017 2 p.m.
JararoNatsu just wait until she rotates out of standard, she will plummet.
April 15, 2017 2:45 p.m.
Binding mummy can't stop your opponents from attacking, only blocking. It's not a control card and it's not very good.
April 16, 2017 3:24 p.m.
Deck is cool, but needs better execution. My suggestions are Path to Exile and Fatal Push for the removal aspect of your control idea. I'd also suggest more hand attack as it is one of the things that black does best in modern. I like the decision for it to be a control deck as you are slowly grinding out value from your Wayward Servants and Plague Belchers. I also think that Gurmag Angler is a must, as it eats up your hand attack and removal spells for a nice win con and a star of black control builds. It's even a zombie, so that's a nice fit. Cool deck, keep at it.
April 16, 2017 6:10 p.m.
Thank you for your suggestions! I don't think I'll use Path to Exile because the more creatures I exile, the less creatures there are for Vile Rebirth (if I even keep it) and Necromancer's Covenant. The deck could use more removal and hand attack, I agree. I've been looking for ways to improve those aspects of the deck. I would add Thoughtseize but they're just too expensive for me.
It could just be me, but I have a hard time seeing how I would proc Revolt on Fatal Push. That (and it's cost) is a deterrent for me. For now, I'll fit them in. I'll also try to fit in Gurmag Angler, but I'm not sure what I would remove for it.
April 16, 2017 6:33 p.m.
Thanks for the reply, I will try to add a bit more to the discussion. Firstly, you don't need to worry about getting revolt off of Fatal Push, the card still hits countless threats in modern, most notably things like Tarmogoyf and Goblin Guide. I'd suggest moving up to a playset, and relying on your wider-reaching kill spell Mortify lategame. I also understand that you want to keep a budget, so I won't suggest Marsh Flats, but that is a pretty efficient card that synergizes well with Fatal Push. Go for the Throat and Doom Blade are also options for slightly more expensive removal. I hadn't considered that Path to Exile disables Vile Rebirth. I'd still suggest 2-3 in the sideboard for Kitchen Finks and Voice of Resurgence. As for Gurmag Angler, perhaps cutting Dark Salvation or Dash Hopes would make room. I feel like you are getting enough zombies from Endless Ranks of the Dead after setting up with Wayward Servants, Tidehollow Scullers, and a Gurmag Angler, and Dash Hopes is probably beaten out by Mana Tithe as you will be taking a risk by giving your opponent choice (They will always pick the life loss when they are playing a spell that could win them the game, and always the counter when they just need to survive the turn. Overall, it can't function as a finisher or an effective safeguard lategame, so I'd suggest cutting at least 2). Thanks for response.
April 16, 2017 8:25 p.m.
Hmm... you right, though. I'll make some changes. Thanks for the help XD
April 16, 2017 8:32 p.m.
I like the addition of Gurmag Angler, and the additional discard, my only issue is that (from my own experience) it can be hard to keep enough zombies in play to trigger ranks ... let alone +/- 12 zombies in the deck.
Binding Mummy has potential, but i can see why you removed it, needs more instant speed zombies to really be a "control" card (like Necromancer's Stockpile/Vile Rebirth/Relentless Dead/Zombie Infestation etc) and those cards probably arnt worth it.
do you have plans for a sideboard yet? Stony Silence is solid against tron/affinity/lantern, Surgical Extraction/Extirpate is almost required against some decks (especially if your helping them discard)
April 16, 2017 10:57 p.m.
Yeah, the reason why I removed Binding Mummy is because while I could tap plenty of creatures on my own turn, I would need to be able to create Zombies at instant speed in order to actually get "control" use out of them.
I have considered turning toward the discard-heavy, Waste Not using route for this deck. It would certainly be fun, but I'd have to completely change things up. It's in the back of my mind, though XD
I don't consider myself to be serious enough of a player to actually build sideboards. I could make them, for the pleasure of others and mayhaps my future use, but I currently have no intention of actually owning a sideboard. However, if I were to do so, Stony Silence is one thing that would absolutely find itself in that list.
April 17, 2017 12:31 a.m.
April 23, 2017 2:26 p.m.
I've been on and off on Anguished Unmaking. It's definitely the better card, and I can hit more with it, but that 3 damage (on top of whatever damage I've taken and the hit from Sign in Blood) can be an issue. Then again, I can heal it all back with Wayward Servant. I'll continue to think about it.
April 23, 2017 2:35 p.m.
Ya I missed the bloods. I think it can still be justified though since you aren't running Godless Shrine. That alone is kind of saving damage.
April 23, 2017 2:42 p.m.
I ended up adding them. Figured I can just heal through the hit, so I'm not too worried about it. Thanks XD
April 23, 2017 3:14 p.m.
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|Date added||2 months|
|Last updated||1 day|
This deck is Modern legal.
|Folders||Deck ideas, Other cool deck ideas, Interesting Decks, Cool Decks, To Build, Decks to Playtest!!, maybe, Interesting, how do i play modern, Good ideas, See all 11|
|Top rank||#8 on 2017-04-24|