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Enchantment (2)


My take on a modern white-black human deck. A main win condition is Odric, Master Tactician and Frontline Medic, but they are not needed for this deck to function. Cathars' Crusade is very important as it allows our humans to get bigger. With a Crusade down, an Increasing Devotion will give you 5 6/6 humans. Some ramp could be incorporated to help reach the flashback cost of Increasing Devotion. Life gain/drain is another win condition. Cards such as Zulaport Cutthroat and Campaign of Vengeance take advantage of our large number of creatures.

The dual lands aren't essential, but they do make the deck run more smoothly. If replaced with basics, you will save roughly $30. Since this is a for fun modern deck, I can recommend it.

Please let me know if you have any critiques. This is a budget deck that I use myself. I play in a group of 5-6 players, and this is great fun. This deck really shines in multiplayer due to the group drain effects.

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Date added 6 years
Last updated 6 years
Legality

This deck is Modern legal.

Rarity (main - side)

40 - 9 Rares

6 - 4 Uncommons

0 - 2 Commons

Cards 61
Avg. CMC 3.69
Tokens Human 1/1 W, Human Cleric 1/1 BW, Servo 1/1 C, Spirit 1/1 W, Warrior 1/1 W w/ Vigilance, Zombie 2/2 B
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