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Walls & Monsters & Monster Wall ($24)

Modern Budget Midrange Mono-Green Ramp

Hyato


Sideboard


Maybeboard


If you have any hints or tips, please do send them.

So this is a try to make a ramp deck using walls instead of elves. It may start very slowly compared to other modern decks with Garuks and untapping forests, but you can end up with a monstrous Colossus of Akros by turn 5, which means you'll have a 20/20 with trample next to some walls. That could be fun.

I got some cards out of the Maybe board into the Sideboard just because I figured this deck worst nightmare would be a blue control kind of thing. So to keep strong creatures on the board, there's that.

It actually has happened to me while I was testing the deck here. Here's how it went:

Turn 1: Forest

Turn 2: Rogue's Passage and Overgrown Battlement

Turn 3: Rogue's Passage and Traproot Kami. Tap Overgrown Battlement to generate 2 mana and play another copy of it.

Turn 4: Forest and now you have 10 mana. I used 8 to summon the killer defender Colossus of Akros. With the spare 2, you could play a Canopy Cover to make sure it stays on the board, but I didn't have any on me =. Having this new defender on the board will let you generate 2 more mana on your next turn (from each of yours Overgrown Battlement.

Turn 5: If you decide to make Colossus of Akros monstrous (as I did), you'll still have some leftover mana, which maybe be used to get some good stuff. You could play another defender as Axebane Guardian and Traproot Kami or, if a miracle happens, Revenge of the Hunted to make your Colossus a 26/26 indestructible monster that can trample and cause damage to everything on the other side of the board. If it got a Canopy Cover earlier, it's a one-hit-kill if the enemy doesn't have anything flying. In my test, I got to use Rogue's Passage on the 6th turn and swing for 20.

  • However, if you had a Heroes'Bane instead and got it on the battlefield on turn 4, you could have doubled its power once then and twice on the 5th turn. That'd make it a 32/32. Pretty green, right?

  • If it was a Hydra Broodmaster, you would be able to make at least 7 7/7 new hydras, and turn the first into a 14/14.

  • If no big monster show up on your hand, you could use Genesis Hydra or Nissa's Revelation to let you find more creatures, be it defenders (with the hydra - though if you have enough mana, it could mean you get to play two big creatures on the same turn) or anything (using Revelation).

  • Skarrg Goliath is our surprise magic. If you just have one card in your hand as you swing with, say, that 14/14 Hydra from before, the enemy could block it with a weak 1/1 token or whatever, but if you use Bloodrush, the Hydra becomes a 23/23 with trample and could get you a win. Aside from that, it's a good heavy hitter with trample.

  • Outland Colossus works nicely with Canopy Cover and Rogue's Passage, making it a 12/12 even if you don't have enough mana on the field to summon the bigger guys.

To make it short: use your defenders to hold out as you bring the big guns into battle.

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89% Casual

Competitive

Date added 7 years
Last updated 6 years
Legality

This deck is Modern legal.

Rarity (main - side)

22 - 8 Rares

14 - 4 Uncommons

8 - 3 Commons

Cards 60
Avg. CMC 4.45
Tokens Hydra */* G
Folders WannaBuy, Budget Funtimes, fav decks, 2meirl4m3irl, Themed, PotentialModernDecks, i like, Deck Ideen, Prob, Decks I Like
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