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This is my favourite EDH deck i ever made or played, I've tried to keep to a very strong vampire theme and flavour.

if i could get people to rate it, say what they think, comment, or maybe recommend any ways i could make it more fun and flexible without affecting the flavour?

I haven't geared it to be a super competitive deck because i don't play in a super competitive meta. In the mid to late game though, it becomes very strong and hard to beat. Also, if someone is being unpleasant or doing anti social things, you can wipe them out of the game immediately in a few different ways. I'ts mana curve is pretty high so it can take time to get going, and it lacks ways of getting rid of enchantments and artefacts.It is however, very reliably fun to play or play against, which is the main aim of it. It has some complex interactions, but of course, it definitely has the ability to win, and win a lot.

if there is key mechanics or things missing from it, its most likely because i have them in other decks and i don't want my decks to function all in the same way with the same cards.

combos and key synergies are as follows -

Mephidross Vampire + Walking Ballista to kill peoples creatures as little or as much as you like, sometimes more fun to just threaten to kill them so they leave you alone and allow you to go for a game winning swing.

Cabal Coffers + Deserted Temple + Rings of Brighthearth or Nykthos, Shrine to Nyx infinite mana. Use Vesuva or Thespian's Stage to copy your big lands, or anyone elses. combo with Exsanguinate for a game winner.

Defiant Bloodlord + Exquisite Blood or Sanguine Bond infinite game winning combo if people dont spot it and you want to end the game.

Bloodchief Ascension + Sword of Body and Mind if you can get the damage through and ascension is active, thats a minimum of 23 damage with any creature. you could switch the sword for Mindcrank if you want a game winning combo. or you can just knock one person from the game if you feel like it as ascension says 'may'.

Blood Tribute + Wound Reflection or Temporal Extortion or Quietus Spike or Exsanguinate or Sorin Markov to instantly wipe at least one person out of the game. play the reflection after you deal the damage for a nice surprise.

Rings of Brighthearth and any of the many activated abilities are pure value.

Necropotence + Venser's Journal get as many cards as you like for free if you can keep the journal alive. there is a fair amount of lifegain in there too so shouldnt worry about the life lost from necro.

Dark Depths + Vampire Hexmage or Thief of Blood is naughty.

There are many other nice combos and synergies in the deck, but half of the fun is playing and seeing that for yourself.

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Date added 6 years
Last updated 6 years
Exclude colors WURG
Key combos
Legality

This deck is Commander / EDH legal.

Rarity (main - side)

19 - 2 Mythic Rares

51 - 6 Rares

9 - 2 Uncommons

1 - 0 Commons

Cards 100
Avg. CMC 3.86
Tokens City's Blessing, Marit Lage, Phyrexian Germ 0/0 B, Plant 0/2 G, Treasure, Vampire 2/2 B, Vampire */* B, Zombie 2/2 B
Folders EDH
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