Description

Synergy up the wazoo. Everything in this deck either causes drain triggers or makes them stronger or makes them happen more than once. Value Town!!!

Turn 1: Land

Turn 2: Kalastria Healer

Turn 3: Drana's Emissary

Turn 4: Cliffhaven Vampire

Turn 5+: Panharmonicon, Bontu's Monument Trespasser's Curse etc.

Once your board is full (because you don't want or need to block anyways), use Eerie Interlude to make all your guys trigger again all at once and with Cliffhaven Vampire and Panharmonicon out that's a lot of freaking drain.

Updates

Comments

david3mine says... #1

Main-board lantern scout. Not only can it get you a ton of life but the lifelink also triggers cliff haven vampire

February 19, 2016 3:18 p.m.

adamgpresents says... #2

agreed, I have a deck very similar and Lantern Scout is a huge help. Vampire Envoy will also work well with the Cliffhaven Vampire and Bloodbond Vampire combo

February 20, 2016 11:55 p.m.

Beauseph04 says... #3

I like the revisions with Panharmonicon in the deck. That doubles up errrythang. Have you played this at FNM at all competitively?

May 19, 2017 9:07 a.m.

Jaruun says... #4

Beauseph04 not yet but i will be soon. should be fun.

May 19, 2017 12:23 p.m.

ThePainMTG says... #5

Instead of 4x Trespasser's Curse put 4x Metallic Mimic

May 20, 2017 6:03 p.m.

Jaruun says... #6

ThePainMTG the only reason i don't have those in here is because for 1 i don't attack and for 2 it would make most of my creatures 3 power and then my board wipe would kill them.

May 21, 2017 7:12 p.m.

2kplus says... #7

westvale??

May 21, 2017 7:37 p.m.

aplechaty says... #8

I like it well crafted deck.

May 23, 2017 1:04 p.m.

Onall_Tarbal says... #9

May 25, 2017 9:22 a.m.

Onall_Tarbal says... #10

I run out of cards too often in the playtest, you should consider a hand replenisher like Live Fast or Painful Lesson as you have enough life to spend. Toss in a couple of Aether Hub in combination with Live Fast and you can be down to 22 land. I found too much mana 24 to a curve of maximum 5.

May 25, 2017 10:42 a.m.

Jaruun says... #11

Onall_Tarbal thanks for the input i also think cutting some land would be good and i agree about the card draw just cant figure out what to take out

May 25, 2017 10:55 a.m.

Onall_Tarbal says... #13

This are the variations I did myself.

May 25, 2017 12:06 p.m.

mrbuech says... #14

I found that Midnight Oil to really help in the mid to late game when you need card draw.

May 25, 2017 6:20 p.m.

divinagon says... #15

You really need to get a couple of Dispossess into your sideboard.

May 26, 2017 8:20 a.m.

WItC says... #16

I like the deck.

Surprised not to see Expedition Envoy. Gives you something to do on turn one and is a cheap ally trigger.

Kambal, Consul of Allocation can do a lot of work against certain decks, but not an ally.

May 26, 2017 12:37 p.m.

TuckerMTG says... #17

May 27, 2017 8:45 p.m.

Jaruun says... #18

TuckerMTG she is awesome but i have no need for her since i dont put my creatures at risk by attacking or blocking

May 27, 2017 11:13 p.m.

Nephylos says... #19

I think TuckerMTG has a good point. Drana, Liberator of Malakir is a good flying, first striking blocker that can help finish an opponent off early. Why give your opponent another turn when Drana and Cliffhaven can fly over, or, if you just cast Dawn to Dusk, all of your creatures can get through to finish the game? Something to consider. =)

May 28, 2017 10:55 a.m.

Obze says... #20

Panharmonicon only works with Kalastria Healer only. It works on enter the battlefield effects only. Panharmonicon is a bit of a wasted spot if you ask me in this. I would actually think about playing 2 Drana, Liberator of Malakir and 2 Kambal, Consul of Allocation or 2 Lantern scouts for more ally's. Think about it. They are cheaper, more blockers, and if you need the win, the lifelink alone with recurve of cliffhaven Vampire can win the game. But you gotta take those Panharmonicons out. They don't serve a purpose in this build.

May 28, 2017 11:25 a.m.

Nephylos says... #21

While it is true that Panharmonicon only interacts with Kalastria Healer, it really loves Eerie Interlude when Healer and a few friends are in play! =)

May 28, 2017 11:44 a.m.

Jaruun says... #22

Obze Nephylos one thing to consider is that Panharmonicon not only interacts with Kalastria Healer but also, and more importantly Trespasser's Curse which i can use to punish my opponents playing zombies, token decks, etc. It's actually quite strong. a lot of people miss the wording on Panharmonicon that its not just creatures that you control that cause it to trigger but your opponents as well. And yes Eerie Interlude is a great finisher.

May 28, 2017 3:20 p.m.

Obze says... #23

No Jaruun, it doesn't work that way. If you read Trespasser's curse carefully it is under your opponents control, not yours. The Panharmonicon won't work unfortunately.

May 28, 2017 3:32 p.m.

Obze says... #24

Ah, actually it does. Sorry about that, I actually read it wrong seeing as it says enchant player before everything else. Your right.

May 28, 2017 3:34 p.m.

K0ch3 says... #25

Eerie Interlude can only target creatures you control. There for you can not target your opponents creatures to have them trigger your Trespasser's Curse double.

May 29, 2017 6:45 p.m.

Jaruun says... #26

K0ch3 while that is true Panharmonicon does work with it and my opponent will take 2 damage for every creature they put out and 4 damage for every creature if i have Cliffhaven Vampire out and if i mainboard Authority of the Consuls they take 6 damage for every creature they put out. not bad i would say

May 29, 2017 8:39 p.m.

Nahraz says... #27

Hey,

1+.. i really like this :)

One question tho:

What happens if you have two Cliffhaven Vampire and two Drana's Emissary on the board.

Every Opponent will lose two life (each life loss from another instance) because of those two Drana's Emissary..)

so will each opponent lose another

a) 2 life (1 life from each Cliffhaven Vampire because you only gained life once)

or

b) 4 life (2 life from each Cliffhaven Vampire because the life gain from each Drana's Emissary is counted on its own?)

May 30, 2017 5:52 a.m.

Falcon_Galeo says... #28

thought about Ayli, Eternal Pilgrim?

May 30, 2017 7:14 a.m.

Jaruun says... #29

Nahraz thanks for the question. Yes it would be 4 life because its based on each instance of life gain

May 30, 2017 8:39 a.m.

Nahraz says... #30

thanks for the quick reply :)

i have a another question that i forgot to include earlier:

its late game and i have Panharmonicon and several of my other creatures on the board... i am ready to unleash hell with Eerie Interlude!

can i exile Kalastria Healer with the rest or does it need to be on the board when all other creatures return for its ability to work? same goes for Cliffhaven Vampire kinda.. do they need to be on the board when all the creatures return for them to trigger?

or can i exile them all and everything will happen? i get life for every ally that returns and all opponents get damage for every life i get. even though Kalastria Healer and Cliffhaven Vampire are entering the battlefield at the same time as the creatures that are supposed to trigger their abilities. :)

May 30, 2017 9 a.m.

Jaruun says... #31

Nahraz Thanks again for the question. You can exile them all at the same time and all the triggers will happen simultaneously so for example if you have 2 kalastria 1 cliffhaven 1 emissary and 1 cutthroat your opponent will take 40 damage with panharmonicon. I am almost %100 on that.

May 30, 2017 10:16 a.m.

bellz76 says... #32

Healer #1 sees 5 allies (itself, healer, cliff haven, emissary, and cut throat) and triggers for 5 life and 5 drain.

Healer #2 sees the same- 5 life and 5 drain

Cliff haven sees 10 life gain triggers and drains 10 more

Panharmonicon says double all the triggers.

So yep- 40 life drain and 20 life gain.

Pretty good :-)

May 30, 2017 10:52 a.m.

Jaruun says... #33

And if your playing 2 headed Giant your opponents will take 80 damage. 40 to each :)

May 30, 2017 11:14 a.m.

thrillhos says... #34

Just wanted to say thanks for putting together this amazing budget deck. I had to quit a while back due to the birth of my daughter and sell all my cards. I had some friends take up magic and decided to look for a nice standard budget deck. I came across this gem and played it yesterday in some home games. Suffice to say, I quickly became the most hated player at the table. Thank you for the good times!

May 30, 2017 12:16 p.m.

Jaruun says... #35

thrillhos I'm so glad to hear that man. I also have a daughter and i know the pinch on money situation all to well, that's why i love making budget decks. I'm also glad to hear that it plays so well. keep me updated if you go to any FNM, I'm curious how it will do as i am planning to do the same.

May 30, 2017 1:02 p.m.

Nephylos says... #36

On the subject of card draw, I think Altar's Reap is infinitely better than Live Fast. It's instant speed, costs less, and your ability to sacrifice a creature would trigger more drain effects from Zulaport Cutthroat and Cliffhaven Vampire. Having creatures in the graveyard isn't a big deal since you have a pair of Dusk / Dawn and March from the Tomb in the deck, right? ;)

May 30, 2017 9:15 p.m.

Nephylos says... #37

One last note- I know this is intended as a budget deck, but if one can afford it, I think a pair of Gideon, Ally of Zendikar would be sweet in place of March from the Tomb. Having him drop a 2/2 Knight Ally token every turn with the triggers going off would be sweet! Then you could sacrifice the token(s) to Altar's Reap!

May 30, 2017 9:22 p.m.

SamSofa says... #38

Have you thought about Fumigate?

May 30, 2017 10:41 p.m.

Jaruun says... #39

SamSofa haha, ya its a really cool card and I've been on the fence about it.

May 31, 2017 12:19 a.m.

myronrocks says... #40

Has Panharmonicon and Bontu's Monument interaction been mentioned yet? If not, wow that's pretty good. Even better with Kalastria Healer.

May 31, 2017 2 a.m.

Wrigz says... #41

Jaruun

Really like the deck. I've seen a couple drain decks and this one to me is the most rounded. +1 and saved.

I just don't get the purpose of energy in this deck. Maybe I'm missing something?

May 31, 2017 6:23 a.m.

Jaruun says... #42

Wrigz thanks a lot man. The energy is just for the Aether Hub for a little mana fixing which is why i utilize Live Fast for my card draw.

May 31, 2017 8:49 a.m.

Obze says... #43

I really feel this deck is limited on card advantage and think if you could squeeze 4 midnight oil and 4 ghirapur orrery in it then you would be able to do a lot more with a lot less. Most everything in this deck is low casters and it turns into a game of stall where your playing whatever you top deck. I think you should give it a shot taking out the 2 live fast and the 2 march from the tombs for the 4 midnight oils and eerie interlude for the Ghirapur Orrery the good thing with this interaction with midnight oil is you can discard if you have to dusk/dawn for the aftermath interaction and get to those other midnight oils faster and even set off ghirapur orrery if you get to it faster than the other oils and this way if you wind up creatureless your not sitting with eerie interlude for nothing. I tried this deck doing just that and it runs much faster.

May 31, 2017 10:05 a.m.

ACDAMAN says... #44

Nice deck! Love the concept (might wanna change the name to $40- instead)

May 31, 2017 10:32 a.m.

bellz76 says... #45

So I built this deck and have been playing it. It is a lot of fun. The only issue I've run into is as Obze says and it does run out of steam. And I'm not sure if his idea is necessarily the way to go, the deck does need some more card draw to sustain it. Maybe 4 Eerie Interlude is too many. It is great when you have the guys on the table, but as a top deck, is a little lacking.

The only change I've made is to switch the Alms out of the sideboard and add Essence Extraction instead. Instant speed removal\ life gain is a little better than sorcery speed. Yes, it can't target the opponent directly, but that's not really why you're bringing it in to do. With all the "2 Tix Red" running around MTGO, it should help.

May 31, 2017 3:19 p.m.

Jaruun says... #46

Obze and bellz76 Thanks for all the ideas. I do think i need to gain some more card advantage so some more card draw at the very least is important. I will have to think long and hard what form that will take.

June 1, 2017 1:03 a.m.

xPariahx says... #47

I just wanted to say that this deck is awesome. It's got everything I like to see: B/W life drain, vampires, and it's done on a budget. I've been racking my brain to come up with a fun modern B/W deck for some kitchen table games and this is inspiring.

June 1, 2017 2:16 a.m.

Jaruun says... #48

xPariahx Thanks a lot Man. I hope you can punish your friends with this deck :)

June 1, 2017 2:55 a.m.

Falcon_Galeo says... #49

not sure you noticed my comment, ill say again... have you considered Ayli, Eternal Pilgrim?

June 1, 2017 3:37 a.m.

Unmask_Art says... #50

Jaruun I liked this deck so much I just picked 98% up. Gonna run it in a store tourny in a couple of days. Missing Ally Encampment for now though. With a few practice runs against my aggro deck, if your draw is weak it gets mauled by turn 5. Thinking about adding 3x Dazzling Reflection to replace 2x March from the Tomb and 1x Bontu's Monument.Also running with the 3x Authority of the Consuls.Thanks for the great deck, just got back into magic after 15 years... so I'm really far behind.

June 1, 2017 6:59 a.m.

Jaruun says... #51

Falcon_Galeo sorry about that. I haven't considered her because she is not an ally so I wouldn't get those ally triggers.

June 1, 2017 12:46 p.m.

Jaruun says... #52

Unmask_Art I'm so glad to hear that you like the deck. Thanks you for testing against an aggro deck. This is good information to know. You'll have to let me know how the tournament goes and how the deck faired. Thanks again for the comment

June 1, 2017 3:02 p.m.

Pitu says... #53

I took ideas from here and other places and make up this deck, what do you whink Jaruun and everybody?

4 Ally Encampment 7 Swamp 8 Plains 3 Cliffhaven Vampire 3 Drana's Emissary 4 Kalastria Healer 2 Altar's Reap 4 Zulaport Cutthroat 2 Panharmonicon 2 Dusk/Dawn 2 March from the Tomb 3 Eerie Interlude 3 Trespasser's Curse 4 Expedition Envoy 3 Concealed Courtyard 3 Shambling Vent 3 Captain's Claws

3 Authority of the Consuls 2 Alms of the Vein 2 Anguished Unmaking 3 Bontu's Monument 2 Fumigate 3 Dazzling Reflection

June 1, 2017 8:09 p.m.

Pitu says... #54

Maybe the thing is that is not Budget any more :(

June 1, 2017 8:14 p.m.

Jaruun says... #55

Pitu the deck looks fine but always consider what you want your deck to do. In my case i went for utility and keeping my creatures out of harms way as much as possible. Your deck looks a lot more aggro with the Captain's Claws meaning that you will have to be attacking to make good use of them. Don't try to do to many things or you will have a tough time choosing which cards to play over others. If you're going to use captains claws then i would focus on that play style and using combat tricks to keep the tokens flowing and getting those drain triggers. Gideon, Ally of Zendikar might be a good option to instead of Authority of the consuls, so that you have more tokens coming into play that you can equip the claws to because they are expendable. Also when you use Eerie Interlude those tokens won't come back so you want to attack with them as much as possible. Retreat to Emeria might be useful instead of trespasser's curse for more tokens. I hope this is helpful.

June 2, 2017 11:19 a.m.

Pitu says... #56

Thank you Jaruun

June 2, 2017 2:04 p.m.

Unmask_Art says... #57

Ok, so just got back from a small local tourney. Though people really liked this deck it went 8 and 12. It really has no chance at all against any decent aggro deck. Lost every time by turn 7-8. Worked fairly well against any combo or horde type of deck but still lost 1 out of 4. The continuous problem I faced (esp w/Aggro decks) was that every thing I played cost so much mana that I generally can't get a large enough combo of drain or replenish to counter the attacks. So by the time I had a good combo set, I was taking a huge swing of 15+. Essentially, this deck needs some kind of spells that removes opponent creatures. Dusk cost too much mana for a single turn and is powerless against energy buffed creatures since it's not an instant. Grasp of Darkness and Fatal Push are a must against any aggro or horde decks.

On a side note: I played a horde deck and had three Trespasser's Curse on my opponent plus two Panharmonicon's out and they couldn't play any creatures without dying, it was funny, because I had no creatures and was drawing nothing but mana.

I'm going to make some changes and play again next week.

June 4, 2017 2:25 p.m.

Jaruun says... #58

Unmask_Art thank you for testing the deck and letting me know all the info. I knew aggro decks were going to be a problem. Were you running any Authority of the Consuls? I thought that it might work well agianst aggro decks and the life gain would work good with cliffhaven. You will have to let me know how the tournament goes this week and what changes you made to the deck. Thanks again for commenting.

June 4, 2017 4:33 p.m.

Unmask_Art says... #59

Jaruun Yes I ran 3 Authority of the Consuls A few of the issues that came up. Was when their creatures either had double strike or they just exiled my enchantments/artifacts as I put them out. I often found myself needing to block with my creatures just to survive till turn 6, while hoping for a Dusk. The creatures I found to be most useful were Kalastria Healer and Cliffhaven Vampire. I think a better drain option is to switch out Ondu War Cleric and Zulaport Cutthroat for something like Chaplain's Blessing, Dazzling Reflection, Expedition Envoy or Battle at the Bridge. I will trade out Live Fast for Resourceful Return or Renewed Faith.

What I might try and go for is getting 1-2 Cliffhaven Vampire out then using instant spells to trigger drain. I know Live Fast was a way to get energy for Aether Hub but I added a couple Evolving Wilds to get plains if I need them. I also added two Sunscorched Desert.

June 5, 2017 1:53 a.m.

Nephylos says... #60

Unmask_Art, I have been playtesting this deck primarily against aggro decks and ran into the same problem: Trying to hold on until I draw a Dusk, then regroup with Dawn next turn.

I have also found that winning without Panharmonicon is quite easy, so in many games it was just a dead card as whatever else I had in my hand was better at the moment. In addition, I have found that Ondu Cleric is the least useful creature in the deck, and isn't good for much except chump blocking if you don't have a Cliffhaven Vampire in play. I dropped one of those for an additional Dusk. I have been running a pair of Altar's Reap instead of Live Fast and I am quite pleased with the result. I can block, then sac the creature before damage to cast Reap. Alternatively, I have had one or two Zulaport Cutthroat on the field with a Cliffhaven Vampire and cast Reap, which creates a gain of 4 life, a loss of 6 life to my opponent, and two cards in my hand.Lastly, I decided that a pair of Shambling Vent were good as backup creatures with lifelink for Cliffhaven Vampire triggers.

On a side note, I'm also toying with the idea of incorporating Essence Depleter and possibly Dominator Drone, but that may be another deck entirely. =P

June 5, 2017 10:20 p.m.

Unmask_Art says... #61

Nephylos I started running 4 Dazzling Reflection I added one Altar's Reap also and I found it very useful. I added 2 Prophetic Prism and they are great for the draw and potential mana. I went against my aggro deck earlier before making changes and lost every time. But after making the changes I went 5-1 winning 5 straight before the first lost. I got rid of Ondu War Cleric and replaced it with 4 Expedition Envoy Because they are just 1 mana to cast it makes for a good early block or a good combo if you have 1-2 Kalastria Healer and a Panharmonicon. I have 1 Battle at the Bridge and it came in handy in two matches.

I've won a bit without the Panharmonicon also but I love it when I get 2-3 Trespasser's Curse out early then get a Panharmonicon. It's an easy win from there. Chaplain's Blessing has been a lifesaver too. I have 4 of them and it's nice to also do a bit of damage if you have a Cliffhaven Vampire out.

June 6, 2017 3:01 a.m.

RavenlordUA says... #62

Unmask_Art, just for curiosity, can you show how your deck is looking now?

I'm running this deck too with one Ob Nixilis Reignited for draw and few Fatal Push and Grasp of Darkness for control purposes

June 22, 2017 5:24 a.m.

Unmask_Art says... #63

RavenlordUA To be honest, I gave up on it. It just doesn't work competitively. In Standard Showdown it's 4-15. The only reason it won 4 times was because I was playing someone with a terrible deck. I also tried it with Ob Nixilis Reignited. If I survive to turn 6 or more I find myself hoping to top deck anything that can keep me alive one more turn.The best combo I got though was -36 + 18. I had two Panharmonicon and used March from the Tomb to bring back two Kalastria Healer and a Cliffhaven Vampire. But good luck living that long against a decent deck. On a side note, I had a lot of compliments on the deck.

June 22, 2017 6:53 a.m.

Nephylos says... #64

I am considering running a few Kambal, Consul of Allocation and a few other tweaks before I give up completely. He's not an ally, but he is just as effective because he punishes your opponents for doing anything besides casting creatures. If you have a Zulaport Cutthroat along with him and your opponent wants to kill something, a 6 point life swing is a heavy price to pay to kill one creature. Declaration in Stone really hoses this deck if they target your Kalastria Healers, but learning to use your Ally Encampments wisely can get around this.

I am not a big fan of Chaplain's Blessing, because even with a Cliffhaven Vampire, you're only dealing one damage to your opponent. You gain 5 life, sure, but gaining life doesn't win you the game. I'd rather play a card that does more than prolong the inevitable and maybe slap my opponent on the wrist IF there's a Cliffhaven Vampire in play, but that's just me. Seems like having a card that does something to my opponent is better, such as Battle at the Bridge. I do like Expedition Envoy over Ondu Cleric early game, but I cut Cleric for something else, so it doesn't apply in my case.

June 23, 2017 4:17 p.m.

alika says... #65

I find this deck so great! You don't plan to build a similar EDH deck, do you?

August 3, 2017 11:36 a.m.

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Compare to inventory

Revision 7 (2 months ago)

-2 Swamp main
-2 Plains main
+2 Aether Hub main
+2 Live Fast main
+2 Declaration in Stone side
-2 Dusk / Dawn side
+4 Throne of the God-Pharaoh side
+2 Live Fast side
-1 Panharmonicon side
+3 Authority of the Consuls side
-1 Ondu War Cleric side
-2 Alms of the Vein side

See all