It just makes sense.

Tips & Tricks:

  • Mutate under man-lands to hide your super sweet mutate creature stack. Just 1-2 mana per turn to make them immune to the vast majority removal in the format.

  • Dash creatures or Glitterfang + mutate = repeatable mutate effects each turn.

  • You don't always have to get Sunforger first, the deck has a lot of equipment synergies, and you don't need to cast your commander until you have a good target in your graveyard or a dash creature.

  • Thanks to silly rulings, Sunforger can fetch up Invert / Invent because of Invert, then you can cast Invent anyways, even though it costs 6 mana. Sadly, because of the same silly rulings, you can only cast one half of Wear / Tear, even if you'd want to pay the extra mana for the other effect.

  • Repeated Reverberation and Nahiri, the Lithomancer can do funky things with Sunforger thanks to planeswalker abilities using the stack. Have 3 red sources and 3 white sources left after casting Repeated Reverberation, then uptick Nahiri. Create soldier and attach Sunforger. Before the next copy of Nahiri's ability resolves, unequip Sunforger and cast an instant. Repeat for copies 2 and 3. You just saved 9 mana by sneaking around the equip cost thrice, and casting 3 instants at once can lead to some crazy swings.

  • Classic finisher of Ral, Storm Conduit plus and instant that can copy instants. Bonus points because Sunforger can fetch the spell you need or Increasing Vengeance can be cast with flashback.

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95% Casual

Competitive

Date added 3 years
Last updated 3 years
Exclude colors BG
Legality

This deck is Commander / EDH legal.

Rarity (main - side)

4 - 0 Mythic Rares

48 - 0 Rares

21 - 0 Uncommons

12 - 0 Commons

Cards 100
Avg. CMC 3.06
Tokens Angel 4/4 W, Cat 1/1 W w/ Lifelink, Elephant 3/3 G, Kor Soldier 1/1 W, Plant 0/2 G, Spirit 1/1 W, Stoneforged Blade, Treasure
Folders EDH - Finished Decks
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