This deck is not an outright hoard deck, but I have included many slots that can be swapped to add extra bodies.

I love Transgress the Mind.

I am also super hopeful that Elder Deep-Fiend will work out.

Please share and comment!!!




JeppeFugl says... #1

I can recommend Sinister Concoction. It can help get your graveyard creatures from your hand and stops the copycat combo!

March 18, 2017 8:10 a.m.

ram7 says... #2

Thanks so much JeppeFugl ! It's such a strange card but it fits this build very well. It also fits in the 1 slot which I'm trying to push. Best of luck to you in your deckbuilding!

March 18, 2017 2:36 p.m.

chrclgry says... #3

MAYBE YOU COULD TRY REACHING OUT OF BLUE (sorry CAPS LOCK) and go into green for grapple with the past and the green vessel from SOI. Just a suggestion.

March 22, 2017 4:14 a.m.

If you're gonna run the reveal lands from SOI, you should either add more basics or some of the BFZ duals that have two land types.

March 24, 2017 9:15 a.m.

ram7 says... #5

Got itRiclamin_Silentread! I was on that path already... should have at least a couple BFZ duals today, along with maybe some of the dimir tapped lands from the Aetherborn planeswalker decks. Thanks for the review!

March 24, 2017 3:20 p.m.

galleadden says... #6

hmmmm you should go all in on zombies. the discard and grave return is so good, but the artifacts seem meh. if any artifacts maybe key to the city. diregraf collosus is great, and if you had the money liliana is definately fun. the octadrazi is so good, maybe even run sanctum of ugin just for him, because octopus after octopus is game ending. metallic mimic is definately good for zambies i think you just need more. also the blue bounce spell that if you have zombies makes them discard, that his nonland permanents, so great anti gideon spell.

March 26, 2017 1:28 a.m.

clark1424 says... #7


Standard* clark1424


Here's my deck list! I hope this will help you a lot in constructing this deck. If you need some clarification, feel free to ask.=)

Happy shuffling!.=)

March 27, 2017 9:21 a.m.

ram7 says... #8

Thanks clark1424! I am making some minor changes with this deck in order to catch up on the curve a little bit. But I am using mill and it is pretty tough to sideboard. Very enticing but ultimately seems to take away from the power of the deck. Even if Prized Amalgam is very fun to chain off for 2 mana and 2 discard!

March 27, 2017 9:03 p.m.

clark1424 says... #9

In today's meta, you're most likely to be against Saheeli or mardu vehicles/ballista. I think in order to beat them, you MUST have an answer for Gideon, Ally of Zendikar and Heart of Kiran or Felidar Guardian + Saheeli Rai combo. As our color suggest, our best option is to add either To the Slaughter/Ruinous Path in our main board together with plenty more removal like Fatal Push and Grasp of Darkness. It would also be helpful to add some Dampening Pulse in your sideboard against Saheeli decks since you reduce Felidar Guardian's power to 0. Same goes with thopter tokens produced by Whirler Virtuoso (which in my opinion is a very big problem since these pesky copters will chump block you or... be their source of aggro).

I myself have 14 spells for removal without counting my 4 Voldaren Pariah  Flip. So far, I've won all my match vs mardu vehicles.

With regards to playing against control, you will badly need recursion. I think Minister of Inquiries is a good choice if you are against slower decks. But since you are dealing with meta decks who are fast and infinite based, I think removal should be heavy and milling/discarding comes 2nd.

March 28, 2017 12:57 a.m.

chrclgry says... #10

Could you please update your deck so that I could view the removal that you are referring to

March 28, 2017 1:58 a.m.

ram7 says... #11

Excellent advice clark1424! I will definitely add ruinous path, and may even invest in some fatal push. I can see why removal is a good answer to a fast deck that does not recurse.

I am refining the discard cycle, so I am nearly ready to account for the removal in my dry runs. And I'm glad to know that the mill is an effective strategy for control matchups.

Thanks again!

March 28, 2017 1:58 a.m.

clark1424 says... #12

If you are on the draw, you may play you hand as

1st turn - draw then discard haunted dead

2nd turn - play mana, play crypt breaker

3rd turn - draw then pass the turn then on your opponent's 2nd main phase, activate Haunted Dead's ability, discard 2 Prized Amalgam.

4th turn - swing for 10 dmg

Honestly, you may part with Minister of Inquiries and just have faith in your recursion against control decks. Only Flaying Tendrils can stop us. Kalitas, Traitor of Ghet is not even a problem since we are packed with removal spells.

March 28, 2017 7:44 a.m.

ram7 says... #13

clark1424 Have ever countered flaying? Perhaps, with negate? I agree in your turn by turn. Also, it's sometimes wishful thinking on my part, to have consistent access to prized amalgam. How do you get him out?

March 28, 2017 4:04 p.m.

clark1424 says... #14

I get him out by milling with Sinister Concoction and Liliana, the Last Hope or by drawing it with Cryptbreaker. Well... I'm really skeptic in adding 2 copies of Negate in my SB TBH. If Flaying Tendrils came on the curve and I'm tapped out because i keep on creating threats, then it's somewhat useless since i can't cast it. If it comes later in the game, I make sure i have a removal in my hand ready to shoot my own Haunted Dead or Relentless Dead. I might as well add 2 copies of Lost Legacy.

You don't have to go all in into milling your Prized Amalgam since you might mill a removal necessary for you to win. If my opponent has a well defended Gideon, Ally of Zendikar or Saheeli Rai and i milled Ruinous Path or To the Slaughter, I'm most likely screwed.:D.

Contingency Plan seems great tbh. But i opted not to use it since I'd rather hold a removal spell than a card that's going to benefit me on the next turn. I just learned that every turn counts in our deck.

From turn 3 and onward (just make sure you have 3 lands), I tend to play on my opponent's turn. Unless i have to cast sinister concoction or liliana... or... ruinois path.

March 28, 2017 4:30 p.m.

ram7 says... #15

I think you have hit the nail on the head clark1424. There is always a compelling reason to have an answer to a faster deck. While this may act like a curve that is higher in 2s and 1s, it needs to be sufficiently prepared amongst those that slip onto the battlefield.

I've decided not to run mill in my mainboard and instead focus on relieving opponents of permanents. Now I think I can probably pick up a couple ruinous path and maybe some fatal push to be set. Thanks for your help!

March 28, 2017 9:05 p.m.

clark1424 says... #16

No problem buddy. Always here to help especially if it's a zombie deck.:D.

If you got more questions, don't hesitate to ask.

We are a defensive deck tbh. We attack if we have better threats. Since our threats are just too small (but too annoying since we almost always don't lack creatures), we have to resort on removal.

March 29, 2017 2 a.m.

ram7 says... #17

clark1424, I added a fair amount of removal and I must say, it was a pleasure to pilot yesterday. Went 2-2 with losses to aetherworks marvel 4 color and mardu vehicles. Ruinous path was very versatile and landed on Gideon once. Fatal push and grasp took the front seat against R/G energy and Kambal/Thalia. Thanks for the help!

March 30, 2017 2:50 p.m.

clark1424 says... #18

Nice to hear buddy! Keep it up! Hope we get LOTS of support from Amonkhet. I just read the story at We're in a treat for UNDEAD HAVEN.

enter image description here

Miasma Mummy1BCreature - Zombie JackalWhen Miasma Mummy enters the battlefield, each player discards a card.


Also, why don't you put sinister concoction in the main board? It's a madness enabler for Voldaren Pariah  Flip and a discard output for Haunted Dead and Prized Amalgam. You can finally cast pariah and kill a creature for a minimum of if you already have Sinister Concoction prior to your current turn/opponent's turn.

March 30, 2017 4:35 p.m.

ram7 says... #19

clark1424! I'm very excited about mummy's getting the frontseat for this new set. I will miss eldritch when it's rotates but this is too much fun building.

I think it also has a lot of budget potential!!

As for sinister concoction, I thought it was better against Mardu but at the very least I can swap out 2 contingency plan for 1 sinister concoction in the sideboard.

If you were to pack 4 of Sinister in my mainboard, where would you cut?

March 30, 2017 5:12 p.m.

ram7 says... #20


March 30, 2017 5:37 p.m.

clark1424 says... #21

Well... i'd swap 2 gisa and geralf and 2 scrapheap scrounger.:)

March 30, 2017 7:03 p.m.

clark1424 says... #22

Well, you've got good points regarding mardu tbh.

March 30, 2017 7:04 p.m.

Boboria3 says... #23

Although Metallic Mimic is nice for a deck made almost exclusively of zombies, you need to get it out early or it's unable to be effective, as the counters only appear on creatures that come into play after the mimic. I'd advise using Adaptive Automaton instead, as it can be played at any point and still gives bonuses.

April 3, 2017 8:16 a.m.

Dude, Murder and or Cemetery Recruitment would be amazing in a zombie deck. That's my humble opinion, but they work well for me.

April 3, 2017 10:11 a.m.

DanielMT57 says... #25

Went on xmage against some kind of this deck, lost because i ran out of time, we were in a tough match i can assure you, this is a solid, resilient deck, i think it should run just a couple Stitchwing Skaab to get a lot of things happening better.

April 3, 2017 10:34 a.m.

clark1424 says... #26

i disagree. Metallic Mimic always has a huge target on it's back. If it resolves, Fatal Push will kill it, Walking Ballista will ping it, and so on... Zombies usually need a lord card. But not in today's standard.

April 3, 2017 10:57 a.m.

ram7 says... #27

Thanks clark1424! I decided to actually go with Metallic Mimic even though it is clearly a target. I think that a zombie lord is needed in the same way that Death Baron might be used in a modern build.

The most important part of the card is that it will become a Zombie on etb. So it doesn't have to do damage on it's own, and can tap into cryptbreaker or trigger tribal effects. And if I'm not mistaken, the +1/+1 will stay on after Mimic is in the graveyard.

WolverineSR_71, I agree Murder is a nasty card. I also really like drawing cards (Cemetery Recruitment). However, the graveyard recursion thing is working pretty well . And the removal on 3 drop is basically taken care of by having 4x Ruinous Path in my sideboard.

Boboria3 I think I will use Mimic as a way to amplify power rather than being a primary source. I'm losing a little bit of steam however in finding card advantage outside of Liliana. Perhaps this upcoming set will offer something enticing. Either that or maybe go up to 3 or 4 Elder Deep-Fiend

But you are right in that the best plan is to play it early. However, why the suggestion outside of Standard? Is Adaptive Automaton an alternative in modern or is this really possible?

Lastly, thanks DanielMT57 for the encouragement!! These are dark times and it is much needed. What did you like about the deck (or maybe dislike).

April 4, 2017 1:46 a.m.

clark1424 says... #28

Ok. It's a good build though. More of a problem than a problem solver. I've tried that kind of deck to be honest. It's weak against BG snake decks. And BTW, 2 pcs pariah just won't work.

4 ruinous path seems good. But i think you have to split it into 2 ruinous path and 2 To the Slaughter. If a lone ulamog resolves, you don't have means to kill it.

April 4, 2017 2:46 a.m.

DanielMT57 says... #29

Hey, i absolutely love this deck, but i would change some things on this build.

  1. I think you need more variety in removal. Maybe cutting 1x of each Fatal Push and Sinister Concoction to get place to 2x of To the Slaughter/Ruinous Path

  2. I would cut Transgress the mind from mainboard, i think it is good to have in side. So i make place to 2x Stitchwing skaab since this build recursion is not that consistent

  3. And to the side, i would go and get a couple Lost Legacy, since it DOES hurt T1 decks. (My actual key to fight those decks)

Out of that, you know youll have a bad time against some aggro builds.

April 4, 2017 11:48 a.m.

ram7 says... #30

clark1424 would 1xVoldaren Pariah  Flip be reasonable? I think it could be useful particularly when it hits madness. It is definitely not tribal.

DanielMT57, I hadn't considered lost legacy, but it does seem to be more robust than Transgress the Mind. But it is also a 3 drop which hurts my curve a little.

I think it is reasonable to put in 2 Stitchwing Skaab for either 2 removal or 2 Metallic Mimic. I will test this!

April 4, 2017 3:14 p.m.

Fluttersky says... #31

Gisa and Geralf? I know they're legendary but they can help reanimate your dead zombies.

April 19, 2017 9:01 a.m.

clark1424 says... #32

Avoid too much tribal as much as possible. Just focus on your main goal not just zombies.:). Unless... It's amonkhet zombies haha.

I'd play 3-4 voldaren pariah if i were you.

Also, avoid gisa and geralf. It's just too slow for competitive play.

April 19, 2017 11:36 a.m.

clark1424 says... #33

Btw, here's my new esper zombie deck.

ESPER Zombies Amonkhet

April 19, 2017 11:40 a.m.

ram7 says... #34

Again, great advice clark1424. I actually have Concealed Courtyard and Shambling Vent lying around. Perhaps I'll try to swing the Esper thing when I get this Elder Deep Fiend guy sorted out. I was thinking, it could be really fun to round out turn 5 with an anthem from Angel of Invention. It meshes well with the buff theme from Mimic. But it is double white...

My current hopes are to put in dread wanderer to improve graveyard return, and then to either push more towards blue in the late game or split finishers 2,3, and 2 between blue, black and white.

BTW, I really like the G/R Gods deck. Cutting edge!!!

April 21, 2017 2:56 p.m.

clark1424 says... #35

That B/R gods wasn't my idea bro. It's from SBMTG in

I'm practicing against it so i can kill it if i happen to face one.

I'm positive br gods of a more tuned variation is going to be tier 1.

So far, Binding Mummy is becomming an all-star in my eyes. If i happen to recur Prized Amalgams and Haunted Dead with at least one of it in the battlefield (given my number of removal spells), it's gonna be a free swing for the win.:)

April 22, 2017 3:44 a.m.

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Compare to inventory
Date added 1 month
Last updated 4 hours

This deck is not Standard legal.

Highlight illegal cards
Illegal cards Bontu the Glorified, Dread Wanderer, Fetid Pools, Plague Belcher, Hazoret's Monument
Cards 60
Avg. CMC 2.33
Tokens 2/2 Zombie, 1/1 Spirit, Nixilis
Folders My Decks, Dimir Blue Black, zombies/vamps, Cool
Top rank #41 on 2017-04-24
Views 4607

Revision 57 (6 hours ago)

+2 Dread Wanderer main
+2 Bontu the Glorified main
-2 Metallic Mimic main
+2 Plague Belcher main
-1 Stitchwing Skaab main
+4 Fetid Pools main
-4 Swamp main
-3 Voldaren Pariah  Flip main
+1 Hazoret's Monument side
-2 Dread Wanderer side
-2 Bontu the Glorified side
-2 Plague Belcher side
-4 Fetid Pools side
+2 Diregraf Colossus side
+2 Voldaren Pariah  Flip side

See all