Here are some (white) ideas to take care of early aggression, particular from creatures. It is mainly thought to be a thing for the sideboard as they are less relevant against other types of decks.
Ghostly Prison if you can get this out by turn three, attacking with more than one creature uses your opponents entire mana pool and should be able to slow them down.
Lightmine Field , ghostly prisons more expensive brother, serves the same purpose. For your opponent (and yourself unfortunately) to attack the toughness each attacking creatures must exceed the total number of creatures attacking.
Curse of the Forsaken , since early aggro decks has little defensive capability this might be able to turn the tides and get you a quick win, although my favorite of the three is Ghostly Prison
Two cheaper options are
the classic Condemn , which removes their biggest thread or
a favorite of mine Marrow Shards , this badboy lets you kill everything that attacks and only has 1 toughness, and the best part, you don't even have to keep mana back as it lets you pay the price in life. I won a game by taking out my opponents inkmoth nexus turn two, setting him behind for the rest of the game.
I can see the deck was last updated 2 years ago, but if you check in I hope you find this helpful.
December 13, 2013 11:53 p.m.
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|Date added||4 years|
|Last updated||4 years|
This deck is Legacy legal.
|Tokens||1/1 Soldier, */* Avatar, Elspeth|