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This is my first attempt at making an Urza, Lord High Artificer deck focused around the Sword/Thopter combo. At the inception, I was thinking more along the lines of either very streamlined combo deck, or a controlling build. Naturally what I ended up with is a midrange deck that tries to get the pieces with the power of some planeswalkers to protect the combo. Im not sure if Whir of Invention belongs in the deck, its a very powerful tutor, but I'm apprehensive. I think Pentad Prism works well; the fact that it stays on the battlefield after using the counters to tap with Urza's ability is worth its inclusion over the chromatic artifacts.

Im just looking for opinions and help streamlining the deck, any ways to make it more resilient and consistent would be great!

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Casual

93% Competitive

Date added 4 years
Last updated 4 years
Legality

This deck is not Modern legal.

Rarity (main - side)

8 - 3 Mythic Rares

28 - 4 Rares

10 - 3 Uncommons

12 - 5 Commons

Cards 60
Avg. CMC 2.20
Tokens Construct 0/0 C, Emblem Teferi, Hero of Dominaria, Thopter 1/1 C, Thopter 1/1 U
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