First, a disclaimer Show

Now, I present you, the goat, the legend! ZEDRUU! THE! GREATHEARTED!

You probably already know her, as she's been with us a long time already, but I'm gonna read her anyways, because I like reading that piece of art of a textbox. Let's see;

Zedruu herself Show

What does it mean to play a Zedruu deck?

the Zedruu Archetype Show

- Like countering stuff.

  • Dislike your stuff getting countered.

  • Like casting Zedruu an drawing cards.

  • Dislike casting Zedruu and not drawing cards.

  • Think Sunforger is the best card ever and want to use it.

  • Don't mind losing green and black.

  • Hate getting mana screwed passiontely.

  • Like interacting with your opponents, and always having the last word

  • Love Zedruu, but also want to win.

  • Actively hate playing blue (why?)

  • Dislike having a non-linear, impossible to goldfish deck.

  • Want your friends to like you after you win.

  • Dislike long (sometimes very long) games.

  • Can't live without black/green.

  • Because of the reactive nature of any control deck, this list can vary wildly from table to table. This particular deck lacks responses to multiple go-wide creature-based decks, for example. It shines, however, on staxy places that rely on artifacts, or against other interactive, slow decks.

    So, take into account that basically no card here is set in stone. This also means the deck can cater to all budgets, from dirt cheap, under $75, to almost cEDH but not quite there (mainly because the lack of black and green).

    Now, if you've played Zedruu for some amount of time you probably found yourself on some uncomfortable situations. Having useless cards in hand is a very common one. That's either because of over reliance on Zedruu, that leaves our gifts useless when she isn't commanding on the battlefield. Or, having too much things to do with too little mana, or getting mana flooded (these last two are more a Magic thing, not just Zedruu). This deck aims to fix all three things, in one elegant fell swoop. How?

    Why is this deck special? Show

    The Parts of the Deck Show

    Expanding on Engines Show

    Expanding on Wincons Show

    Expanding on Hate pieces Show

    How to build this deck Show

    Please, feel free to comment your opinions, questions, suggestions, and ideas! If you feel I overlooked a card, combo please do tell. Feedback is always welcome!

    Suggestions

    Updates Add

    Replaced Horribly Awry for Walking Atlas. Turns out that repeatable ramp is good outside of green.

    Comments

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    96% Casual

    Competitive

    Date added 4 years
    Last updated 3 years
    Legality

    This deck is Commander / EDH legal.

    Rarity (main - side)

    2 - 0 Mythic Rares

    42 - 0 Rares

    19 - 0 Uncommons

    17 - 0 Commons

    Cards 100
    Avg. CMC 2.69
    Tokens Elephant 3/3 G, Manifest 2/2 C, Ox 2/4 W, Spirit 1/1 C, Treasure, Vizier of Many Faces 0/0 W
    Folders a, fun, To Try, Waiting for New Decks
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