I've had this deck for years and have slowly built it up. Currently, it is a combo deck that seeks to play out of the deck while using graveyard recursion as a value engine to build up until you can grab your combos out of your deck.

Typically Karador decks want to mill themselves as fast as possible, but not here! The typical plays are to go for an Oracle early and try to ramp out faster than your opponents. Once that happens, you go for your Boonweaver Giant to grab as much out of your library as possible, then proceed to set up the combos to win.

I avoided a lot of the self-milling effects and deck strategy as graveyard hate is highly prevalent. This way, you can lay low until it is too late for any grave hate effects to really affect you.

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As soon as I saw the spoiler for Journey to Eternity, I knew I needed to have it in this deck. It made the deck even more efficient. After adding it to the deck, I rarely have to even cast Karador anymore. Atzal, Cave of Eternity generally takes care of my reanimation needs.

However, a card from Rivals that I did not expect to do as well as it does in this deck is World Shaper. The ability to suddenly ramp 6-8 lands because of your self-mill is incredible, and you'll usually find yourself able to cast Genesis Wave for your entire deck, or Rise of the Dark Realms on turn 5!

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Casual

99% Competitive

Date added 6 years
Last updated 4 years
Legality

This deck is Commander / EDH legal.

Rarity (main - side)

15 - 0 Mythic Rares

57 - 0 Rares

14 - 0 Uncommons

6 - 0 Commons

Cards 100
Avg. CMC 3.68
Tokens Ashaya, the Awoken World, Experience Token, Spirit 1/1 C
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