5-14-2012
Just played another round against a midrange/late game U/G Infect. Lost both games and saw a glaring flaw in the deck: no instant speed removal.
Now, I did not sideboard, and Mana Leaks and Flashfreezes should be able to help with this match up, but the deck needs some form of instant speed removal, not sure what that is though.
I still like the deck though.
5-11-2012
Just played my first three games with and I went 2-1, against a Tier 2 Spirit Deck.
I lost the first game, basically because I held onto a turn 2 Whipflare, wanting to be greedy and wait till he laid down another creature, so I could get a 2 for 1 with Whipflare. The Whipflare and Slagstroms are there to clear the board, keep the board clear!
I did not sideboard out at all, I did not feel the need to, in the mid to late game, it is fun to put down two vamps and still have 2 Blue mana open to cast Artful Dodge once, then flash it back and make the other vamp unblockable, you get your vamps pumped pretty quickly.
Think Twice and Ponder (which I only saw Ponder in once in 3 games) were very good card draw to get the pieces you need to either keep the board clear or to set up a good agro play.
I like the deck!