4 win cons a) door t o nothingness + axebane guardian, b) door keeper + axebane guardian + increasing confusion. C) stall with defenders and win with Azor's elocutors. D) trample over with Ludevig's abomination
Magic the Gathering, FNM is TM and copyright Wizards of the Coast, Inc, a subsidiary of Hasbro, Inc. All rights reserved. This site is unaffiliated. Articles and comments are user-submitted and do not represent official endorsements of this site.