Sideboard


*Draft deck experimenting with trying to get a decent Blood Pod brew for the new Thoracle meta.

Notable Synergies: 1) Destiny Spinner, Rhythm of the Wild, and Vexing Shusher can all help us get through Nether Void by making certain spells uncounterable, thus allowing us to not pay the tax to Nether Void. Being able to cast a Stony Silence for 1W when our opponents would have to pay 4W for an enchantment with the same mana cost is a great advantage

2) Rhythm of the Wild + Felidar Guardian + Splinter Twin = Infinite Combo. Because Rhythm of the Wild allows creatures to enter the battlefield with haste we can go infinite with Twin and Guardian like this:

Step 1: With Rhythm on the field as well as Guardian cast Splinter Twin targeting Guardian. Step2: Tap Guardian to make a token that is a copy of Guardian. The token will trigger its own ETB. Use that ETB to flicker Splinter Twin and attach it to the Guardian token that was just created. Step 3: Tap the token Guardian to create a second Guardian token. When the second Guardians ETB triggers use it to flicker our ORIGINAL Guardian. This will give us a state where the second token is untapped as well as the newly flickered original Guardian. Step 4: When the original Guardian re-enters the battlefield Rhythm's ability will trigger. Choose to give the Guardian haste with Rhythm's ability. Step 5: When the newly flickered original Guardian's ETB triggers, use it to bounce the Splinter twin back onto itself. Now we have our original Guardian on board untapped, enchanted with Twin, and with the ability to tap since we've given it haste. We also have one tapped Guardian token, and one untapped token. Repeat steps 2-5 to create infinite tapped, as well as infinite untapped, kitties.

Other Notable Synergies: With Living Plane on field: Linvala to shut down all of opponent's lands. Goblin Sharpshooter to destroy all opponents lands. Either one of these locks can cause a great disparity in our ability to cast spells with our opponent's ability. Living Plane + Linvala/Sharpshooter + Stony Silence will make most opponents scoop.

Update: Out:Loyal Apprentice - In:Trinisphere Out:Hushwing Gryff In:Deafening Silence Out:Sire of Insanity In:Kunoros

I'm adding in Hushbringer to help tackle the Flash players. Guttural Response, Mindcensor, Stranglehold, Red Elemental Blast, Pyroblast, can help as well.

Hushbringer can help with Thassa's Oracle.

Notable Inclusions: Sacrifice outlets like Goblin Bombardment, Viscera Seer, and to help sac out Hushbringer and/or Hushwing when ready to combo off. Goblin Bombardment is also good for a MP2 win/con

Notable Exclusions: ROL effects. I feel they slow the board down too much without much benefit.

Any and all feedback is much appreciated.

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Casual

91% Competitive

Date added 4 years
Last updated 4 years
Legality

This deck is Commander / EDH legal.

Rarity (main - side)

13 - 0 Mythic Rares

58 - 2 Rares

18 - 4 Uncommons

8 - 0 Commons

Cards 100
Avg. CMC 2.16
Tokens Copy Clone, Saproling 1/1 G, Spirit 1/1 C, Thopter 1/1 C, Treasure
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