This is a vampire deck built around Vampire Nocturnus, I'm splashing red for Captain to pump my guys and give them first strike, and Blast. Act to wipe the board when I have Blood Artist or Noble in play. The only cards in the deck that don't activate Nocturnus is land and x2 Blast. Act. I'm running 4x Evolving wilds to fetch the lone mountain I need and to allow for surprise Nocturnus activations.