I have been playing commander for 5 years. I played my in my first FnM june 25th 2016. I have over 100 FnM pods under my belt and 2 G.P. commander fanatic packages (foil sol ring!!!) I am blessed that my local lgs usually has 7 pods for EDH and separate cEDH pods. I am able to test my decks against a variety of decks with very intelligent pilots.

Why Tuvasa, Enchantments are fun! I normally play a super competitive TnT deck where every card has to work. Tuvasa says, chill homie, let's draw and beat some faces in.

I love bant, I chose Tuvasa because bant offers lot's of ways to play this commander, but let's face it, the card itself says draw, and make me bigger. Let me be clear right now, this deck is about having fun(subjective) it's not about winning fast, this isn't your build if your counting your win loss ratio.

Enchantment Draw Engines: draws you cards off cast or etb trigger directly related to enchantments.

All of them are necessary to make this deck work and you want to have one in your opening hand, or a tutor that will get you one.

You may think "my commander will draw me a card, isn't that good enough?"

The answer is simple, "No"

You NEED to have more than just the one draw engine to start off with.There is enough tutor that you should be able to safely mulligan to 6 and start with a draw engine or creature tutor.

Enchantment draw engines: Argothian Enchantress #1 you need it.

Eidolon of Blossoms )yes, you need him too I did say all the draw engine. Constellation triggers come later)

Mesa Enchantress Satyr Enchanter Setessan Champion Verduran Enchantress Enchantress's Presence

I also include protean thaumaturge as a draw engine. Yes he CAN be used for something an opponent has(I copied a Selvala, heart of the wilds once... I WILL be adding her soon!) Protean Thaumaturge should be first saved to copy one of your enchant draw engines.

Beat down edition: Like I said, bant offers many different ways to play this deck. Now that we have exploited Tuvasa's card draw, let's have fun with her body.

Midnight Evening: She let's bigger for each enchantment you control. Right away this means midnight evening will turn your lands into enchantments and make her swoll. If you hard cast it, you at least have 5 lands, that's 7 enchantments towards her size.

Ancestral Mask is just stupid at this point but I have to bring it up because its hilarious with midnight evening. Midnight evening turns everything, even your opponents permanents into enchantments and ancestral mask gives you +2/+2 for EVERY enchantment, even your opponents. Tou should be laughing or shaking your head at this point.

All that Glitters: Also doubles Tuvasa's p/t

Now that we have commander damage on board we need to kill. If there are blockers then evasion is necessary.

Aqueous Form if a favorite of mine, low cost and the scry ability is amazing.

Steel of the God Head Another awesome evasion card.

Thassa, God of the Sea Gives evasion and hard shes hard remove from the battlefield.

I tried to have at least 30 enchantments in the deck. That is a "minimum"

I am ALWAYS open for suggestions so please feel free.

Thanks

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Casual

94% Competitive

Revision 3 See all

(4 years ago)

-1 Dryad of the Ilysian Grove main
+1 Exploration main
Top Ranked
Date added 4 years
Last updated 4 years
Legality

This deck is Commander / EDH legal.

Rarity (main - side)

7 - 0 Mythic Rares

51 - 0 Rares

17 - 0 Uncommons

10 - 0 Commons

Cards 100
Avg. CMC 2.70
Tokens Bird 2/2 U, Treasure
Folders Tuvasa Ideas, Cool Deck Ideas, Decks I Like
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