Sideboard


Maybeboard

Instant (2)

Sorcery (2)

Enchantment (2)

Creature (5)


Its a new list for the old Monoblack Ramp Hailfire. I improved with base in fact of this deck be very fragile in early game because you dont have creatures to hold the aggro (in a RDW and Energy Meta). The key to win is try to hold the game in the same time you let the curses working every turn and finishing with Torment of Hailfire.

Vicious Conquistador is for a fast drop 1 if you are against a fast aggro or when Harsh Scrutiny don't came.

Glint-Sleeve Siphoner help me to take some draw and to take the attention of lightnings,push,walks and another removes, to preserve another creatures like Gifted Aetherborn, that can give you a nice hold and lifelink.

Dreamstealer ensure a good mid/late card discard and your eternalize can stop some creatures in late or discard a full hand control. Good sinergy to make Torment deal more damage and clearboard.

My first version was a White splash, with lifelink creatures to help me keep alive, like Glory-Bound Initiate, Regal Caracal and Adanto Vanguard (can survive Bontu's LR and fumigate) with Oketra the Truth (thats help me do some tokens when i need a top deck or a stagnant match). The Sideboard was the key of the meta, with 4 Solemnity, 4 Authority of the Consuls, 2 Fummigate and 2 Cast Out and 3 Duress.

I though in Blue splash, thinking more about Scarab God and Hostage Taker in maindeck and some counter spells in sideboard.

Green splash at the same time with a little bit white, to help me ramp and hold the attacks with Pride Sovereign (sinergy with Regal Caracal), Gift of Paradise/New Horizons and Attune with Aether to filter land and give energy to Glint-Sleeve Siphoner. Life Goes On and Fog cards to help me hold i little more too.

The maybeboard: Kitesail Freebooter could substitute the Vicious Conquistador, because the "steal" card sinergy deck, but it's a drop 2 that fights with Gifted and Glint. Maybe Dread Wanderer could helps me if i need more defensive creatures.Raiders' Wake have sinergy with Dreamstealer and Glint-Sleeve Siphoner, making the same purpose of Dreamstealer.

My unique question about this deck, that if I can make it more competitive. I know that I forgot another meta decks like Gift, Approach and Ramp, but in my FNM place is made 40% RDW, 50% Energy decks and 10% another types.

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Date added 6 years
Last updated 6 years
Splash colors WUG
Legality

This deck is not Standard legal.

Rarity (main - side)

2 - 0 Mythic Rares

18 - 7 Rares

23 - 0 Uncommons

0 - 8 Commons

Cards 60
Avg. CMC 2.86
Tokens Dreamstealer 4/4 B
Folders cool decks
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