pie chart

Tin Street is Back in Business! (Budget GR Krenko)

Standard* Budget Goblins RG (Gruul)

CharlesChinigan


Sideboard

Instant (3)

Enchantment (4)

Sorcery (2)


Maybeboard


I just decided to put together a budget deck for either those getting into standard or rather for me trying to get back into standard. I've been playing quite a bit of modern as of late!

The main objective of the deck is to get out Krenko, Tin Street Kingpin ASAP and then fatten him up with pump spells. You'll have your own goblin army in no time!
These are the keys to thickening up our mob boss boi.
  • Giant Growth : A classic pump spell and one of the most efficient ones to date.
  • Collision / Colossus : Pumps your creatures and acts as removal for flyers in a bad situation.
  • Run Amok : Less flexible than giant growth, but also very efficient.
  • Samut's Sprint : Helps to filter draws and can make our gobbo boi get to work right away.

In the mid-game, Krenko, Tin Street Kingpin gets a bit weaker. Like if our opponent wipes the board, but we have ways to get back in the game!
  • Mizzium Tank : When you have no Krenko, this card is amazing at eating pump spells and finishing off our opponent.

  • Domri, Anarch of Bolas : If our opponent is still trying to deal with the army we made, this pumps them up and makes them even harder to deal with. Domri also acts as removal and can ramp us into spells.
  • Siege-Gang Commander : Turns our army into cannonballs launching at our opponents face. It's a great finisher for the small bit of damage we need on our opponent after the initial swing.
  • Lightning Strike : Acts as removal on a creature and can be aimed at our opponents face for lethal.
  • Burning Prophet : Lets us churn through our deck to find what really matters and works as a beater.
  • Kraul Harpooner : Against drakes, Bolas', and thieves (Oh my!), we need a card that isn't Collision / Colossus that can take care of them.
  • Shock and Lava Coil : Shock is some more burn that can go to our opponents face and lava coil is great against bolas', drakes, or just anything with 4 or less toughness.
  • Cindervines : Great for control and for dealing with enchantment and artifacts like Rhythm of the Wild or Treasure Map  .
  • Gruul Spellbreaker : This is pretty much for exclusively Settle the Wreckage , but it is also for removal heavy decks.
  • Biogenic Ooze : A mana-sink and a way to get back into control or midrange match-ups. It can take back games by itself.
  • The nut hand is probably 2 Mountains, 1 Forest, 1 Krenko, Tin Street Kingpin , 1 Run Amok , 1 Collision / Colossus , 1 Llanowar Elves . Anything else you draw in between is just gas!

    I've been wanting to play a Krenko, Tin Street Kingpin deck for a while and I hope that someone else will want to play one too after seeing this list!

    Suggestions

    Updates Add

    Comments

    Attention! Complete Comment Tutorial! This annoying message will go away once you do!

    Hi! Please consider becoming a supporter of TappedOut for $3/mo. Thanks!


    Important! Formatting tipsComment Tutorialmarkdown syntax

    Please login to comment

    Date added 4 years
    Last updated 4 years
    Legality

    This deck is not Standard legal.

    Rarity (main - side)

    0 - 1 Mythic Rares

    12 - 6 Rares

    6 - 5 Uncommons

    24 - 3 Commons

    Cards 60
    Avg. CMC 2.26
    Tokens Goblin 1/1 R, Ooze 2/2 G
    Folders favorites, hmmm, Deck Ideas
    Votes
    Ignored suggestions
    Shared with
    Views