Yuriko commander deck: The main strategies are early creatures and unblockable creatures or creatures with some form of evasion to ensure ninjas and especially Yuriko can ninjutsu into combat and gets damage through to get their triggered abilities. I'm also packing a "time travel"/extra turns sub-theme which works well with Yuriko's triggered ability as most of these cards have high converted mana cost. This should allow multiple turns to get more damage through with Yuriko's ability. Also lots of combat tricks to make creatures unblockable and control/kill spells to maintain board advantage.


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Date added 2 weeks
Last updated 4 days

This deck is Commander / EDH legal.

Cards 100
Avg. CMC 3.39
Tokens 2/2 Zombie, None Copy Clone
Folders Uncategorized
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